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    Loại bỏ thông báo

Học 3Dmax, Maya, Zbrush, After Effect, Photoshop, Illustrator....đặc sắc cho các bạn thiết kế

Chủ đề thuộc danh mục 'Quảng cáo - Dịch vụ - Mua bán về design' được đăng bởi comeback_olizia, 4/3/14.

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  1. comeback_olizia Mới đăng kí

    Bộ sản phẩm, tài liệu hướng dẫn tự học thiết đồ họa. Biến ý tưởng sáng tạo và ước mơ thành hiên thực cho những ai đam mê
    Các bạn vào đây download để xem trọn bài viêt nhé(SR do mình chưa đủ bài):

    mediafire.com/view/b5dtuc828yc9ua8/CG_NGUYEN_ANH_TUAN_TUTUORIALS.docx


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    Maya:
    (3D chuyên dùng cho điện ảnh Hollywood … video + projects)


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    3D Studio Max:

    (bộ tự hoc 3D vẽ nội thất, nhân vật game … video + projects)
    Trọn bộ các phần học về 3D 3dsmax of digital tutors :
    (có project từng bài tập)




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    Zbrush:

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    Adobe After Effect: (Bộ video kèm projects hướng dẫn after effects rất đặc sắc, hướng dẫn dạy After Effects cực kỳ dễ hiểu, dễ thực hành)

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    Collection After effects Projects – Hơn 1.500 file projects AE
    Hơn 1.500 file projects AE cực đẹp với vô số hiệu ứng bắt mắt thích hợp với tất cả mọi chủ đề. Là công cụ hữu hiệu dùng trong quảng cáo TVC, Video clip music, Trailer,…
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    Bạn chỉ việc sửa chữa, thay đổi, mix để có được những tác phẩm of riêng mình…

    Photoshop:


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    PHOTOSHOP TOPSECRET
    Bộ video hướng dẫn căn bản cho những ai bắt đầu học và muốn nâng cao trình độ xử lý hình ảnh bằng Photoshop. Huớng dẫn tạo những Poster, banner, Layout… độc đáo.
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    Illustrator:


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    Nếu bạn nào yêu thích và có nhu cầu mua những bộ sản phẩm dưới đây thì liên hệ mình nhé

    Có ship nội thành HCM nhé. Hoặc đến tận nơi nhé các bạn ^^!

    Địa chỉ: số 7 Hoàng Xuân Nhị phường Phú Trung quận Tân Phú, HCM

    Phone: 01635780937

    Yahoo: comeback_olizia@yahoo.com

    Email: comeback.olizia@gmail.com

    ...
  2. comeback_olizia

    comeback_olizia Mới đăng kí

    Bộ sản phẩm, tài liệu hướng dẫn tự học thiết đồ họa. Biến ý tưởng sáng tạo và ước mơ thành hiên thực cho những ai đam mê
    Bạn yêu thích đồ họa, muốn tự mình khám phá những kỹ xảo truyền hình và điện ảnh …Bộ sản phẩn là các tutorial của hãng Digital-Tutor nổi tiếng, Videocopilot, Videohide, Gnomon, Simply... Các video hưỡng dẫn cụ thể từ cơ bản chưa biết gì đến nâng cao. Dạy sử dụng thành thạo các phần mêm như: Photoshop, Illustrator, After Effects, 3ds Max, Maya, ZBRUSH . . . và các kĩ năng khác như vẽ tay, khái niệm các ý tưởng, Concepts . . . hơn nữa là về các kỹ xảo điện ảnh, phim hoạt hình 3D. Các nguồn tài nguyên, Resources phong phú đa dạng, từ stock, sản phẩm 3D, các plugin hỗ trợ nhanh chóng cho đến PSD layer . . . VIDEO hướng dẫn cụ thể chi tiết + kèm BÀI TẬP mẫu.

    Cả thế giới sống động phía trước đang chờ bạn khám phá!




    Maya:

    (3D chuyên dùng cho điện ảnh Hollywood … video + projects)
    Từ căn bản làm quen phần mềm Maya cho đến nâng cao về :Modeling - tạo hình nhân vật, sản phẩm ...Texture - tạo da, vật liệu cho nhân vật, sản phẩm ...Cloth - các dạng quần áo, vải ...Fur - tạo lông, cỏ ...Fluid - chất lỏng ...Dynamic - tạo các hiệu lửa khói ...Lighting - tạo ánh sáng ..Rendering - xuất hình ảnh ...

    Getting started:giúp các bạn làm quen với giao diện phần mềm, hiểu thêm về các tool, các công cụ trong phần mềm nhiệm màu này, bạn sẽ thấy khác biệt với vài ngày làm quen, ...

    1. Quick Start to Modeling in Maya: Volume 4


    2. Quick Start to Modeling in Maya: Volume 3


    3. Quick Start to Modeling in Maya: Volume 2


    4. Quick Start to Modeling in Maya: Volume 1


    5. Getting Started with Python Scripting in Maya


    6. Getting Started with MEL in Maya


    7. Introduction to Maya 2014


    8. 10 Ways to Enhance Your Maya Productivity


    9. Introduction to nCloth in Maya


    10. Maximizing Your Wacom Device for Maya


    11. Introduction to Rigging in Maya 2013


    12. What's New in Maya 2013


    13. Introduction to Maya 2013


    14. Introduction to Maya 2012


    15. Exploring NURBS in Maya


    16. Beginner's Guide to Image Planes in Maya


    17. Ask DTs in Maya


    18. Introduction to Modeling in Maya 2012


    19. Introduction to Lighting in Maya


    20. Utilizing Shading Networks in Maya


    21. Beginner's Guide to Modeling in Maya


    22. Beginner's Guide to Shading Networks in Maya


    23. Beginner's Guide to Animation in Maya


    24. Beginner's Guide to Rigging in Maya


    25. Beginner's Guide to Maya


    26. Exploring Modeling Workflows in Maya


    27. Getting Started with UVs in Maya 2011


    28. Introduction to Rendering in Maya


    29. Introduction to Character Rigging in Maya 2011


    30. Introduction to Maya 2011


    31. Getting Started with Assets in Maya


    32. Introduction to Maya 2009


    33. Introduction to MEL


    34. Non-linear Animation with Maya Trax


    35. What's New in Maya 2009


    36. Comparing Softimage and Maya Interfaces


    37. Tips and Tricks in Maya


    38. Introduction to Maya Muscle


    39. Introduction to Rigging in Maya 2008


    40. Introduction to Animation in Maya 2008


    41. Python Scripting in Maya


    42. Introduction to Dynamics in Maya


    43. Introduction to Lighting in Maya 2008


    44. Introduction to Modeling in Maya 8.5


    45. Introduction to Maya Animation: Walk Cycle


    46. Introduction to Maya: 2nd Edition


    47. Introduction to Maya Paint Effects


    48. How to overcome issues when accessing Maya's help documents





    Modeling:nếu bạn yêu thích 3D, giàu trí tưởng tượng thì bạn có thể dựng được những thứ gì mà chưa có trong tự nhiên hoặc bạn thích tạo nên những thứ có thật mà bạn chính mắt nhìn thấy...


    1. Modeling Interiors in Maya


    2. Getting Started with UVs in Maya


    3. Quick Start to Modeling in Maya: Volume 5


    4. Creating Vibrant Fractal Transitions in After Effects


    5. Quick Start to Modeling in Maya: Volume 4


    6. Quick Start to Modeling in Maya: Volume 3


    7. Quick Start to Modeling in Maya: Volume 2


    8. Building a Professional Tracking Pipeline in Maya and SynthEyes


    9. Creating a Transformable Flying Car in Maya and Silo


    10. Developing Expert Product Visualizations in Maya and V-Ray


    11. Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK


    12. Automotive Modeling in Maya


    13. Creating a Game-Ready Sci-Fi Environment in Maya


    14. Retopology Techniques in Maya


    15. Creating Realistic and Effective Product Renders in Maya


    16. Using the Modeling Toolkit in Maya 2014


    17. Introduction to Modeling in Maya


    18. Introduction to Maya 2014


    19. Creating Medieval Character Concepts in ZBrush and Maya


    20. Skill-Builder: Mastering Topology in Maya


    21. Skill-Builder: Interpretive Modeling in Maya


    22. 10 Ways to Enhance Your Maya Productivity


    23. Sculpting Integration Concepts in Maya and ZBrush


    24. Environment Modeling Concepts in Maya


    25. Character Modeling Concepts in Maya


    26. Sci-Fi Set Modeling in Maya


    27. Creating Cartoon Characters in Maya


    28. Creating a Sci-Fi Hero in Maya and Silo


    29. Maximizing Your Wacom Device for Maya


    30. Modeling a Mech Robot in ZBrush


    31. Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush


    32. Modeling Exterior Scenes in Maya


    33. Creating Hologram Effects for Video in Maya and After Effects


    34. Modeling a Detailed Ship in Maya


    35. Aircraft Modeling and Texturing Techniques in Maya and Silo


    36. Creating Stylized Males in Maya


    37. Automotive Texturing and Rendering in Maya and Maxwell Render


    38. Creating Caricatures in ZBrush


    39. Real-Time Vehicle Creation in Maya and Silo


    40. Introduction to Maya 2013


    41. Modeling a Female Character for Animation in Maya


    42. Transforming Robot Production Pipeline Volume 4: Robot Modeling


    43. Creating an Assault Rifle in Maya


    44. Transformation Motion Graphics in Maya and After Effects


    45. Creating a Low Poly Game Character in Maya and Silo


    46. Transforming Robot Production Pipeline Volume 2: Truck Modeling


    47. Creating a Sea Creature in Maya and ZBrush


    48. Modeling a Fantasy Character in Maya


    49. Maya Modeling Reference Library: Edit UVs


    50. Creating Game Vehicles in Maya and TopoGun


    51. Toon Image Creation in Maya and ZBrush


    52. Toon Image Creation in Maya and ZBrush


    53. Unity Mobile Game Development: Environment Modeling


    54. Unity Mobile Game Development: Set Dressing


    55. Modeling a Cowgirl Character in Maya and Silo


    56. Character Creation Pipeline in Maya and ZBrush


    57. Creature Concept Sculpting in ZBrush


    58. Maya Modeling Reference Library: Create UVs


    59. Modeling a Female Hero in ZBrush and Maya


    60. Modeler's Toolbox: Topology Tips


    61. Modeling Female Androids in Maya


    62. 3D for Illustration in Maya and Photoshop


    63. Professional Series: Modeling Military Vehicles in Maya


    64. Introduction to Maya 2012


    65. Exploring NURBS in Maya


    66. Maya Modeling Reference Library: Normals


    67. New Modeling Features in Maya 2012


    68. Beginner's Guide to Image Planes in Maya


    69. Maya Modeling Reference Library: Mesh


    70. Modeling Ask DTs in Maya


    71. Introduction to Modeling in Maya 2012


    72. Maya Modeling Reference Library: Edit Mesh


    73. Beginner's Guide to Modeling in Maya


    74. Beginner's Guide to Maya


    75. Creating Game Characters with Maya and ZBrush


    76. Exploring Modeling Workflows in Maya


    77. 'Infiltrator' Production Pipeline Volume 2: Modeling


    78. Creating Low Resolution Environments in Maya and Photoshop


    79. Creating Facial Expressions in Mudbox and Maya


    80. Modeling Realistic Hands in Maya and Mudbox


    81. 10 Ways to Improve Your Modeling in Maya


    82. Adding Facial Topology in Maya


    83. Introduction to Maya 2011


    84. Architectural Previsualization in Maya


    85. Creating Next-Gen Game Assets in Maya


    86. Modeling Architectural Destruction in Maya


    87. Character and Scene Development in Maya and Mudbox


    88. Building Stylized Vehicles in Maya


    89. Creating Game Weapons in Maya and ZBrush


    90. Modeling Hard Surfaces with NURBS in Maya


    91. Modeling a Character for Rigging and Animation in Maya


    92. Creating Game Weapons in Maya and Mudbox


    93. Introduction to Maya 2009


    94. Character and Scene Development in ZBrush


    95. Motorcycle Modeling Techniques in Maya


    96. Product Visualization in Maya


    97. Modeling Tips and Tricks in Maya


    98. Polygon Modeling Tips and Tricks in Maya


    99. Polygon and Sub-D Modeling Workflows in Maya


    100. Creating Concept Vehicles in Maya


    101. Exaggerated Facial Modeling in Maya and ZBrush


    102. Modeling Next-Gen Characters in Maya


    103. Creating Stylized Females in Maya


    104. Set Dressing and Design in Maya


    105. Creating Cartoon Sets in Maya


    106. Creating Cartoon Vehicles in Maya


    107. Creating Cartoon Characters in Maya 2008


    108. Creating Digital Humans 2: Definition and Detailing


    109. Creating Digital Humans 1: Volume and Muscle


    110. Pipeline Integration with Maya 8.5 and ZBrush 3


    111. Maya Modeling Techniques: Automotive


    112. Urban Environment Creation in Maya


    113. Maya Modeling Techniques: Interiors


    114. Maya Modeling Techniques: Werewolves


    115. Introduction to Modeling in Maya 8.5


    116. Introduction to Maya: 2nd Edition

































    Lighting:giúp tác phẩm bạn tạo nên trong thực hơn với ánh sáng, hòa hợp với màu sắc khối bạn tạo nên,..với các hướng dẫn chi tiết về nàu sắc ánh sáng, hướng ánh sáng, bạn có thể trở nên am hiểu hơn trong lĩnh vực đồ họa 3D...


    1. Artist's Guide to Python Scripting in Maya


    2. Creating HDRI Environments for 3D Lighting in Photoshop and Maya


    3. Developing Expert Product Visualizations in Maya and V-Ray


    4. Creating Realistic and Effective Product Renders in Maya


    5. Integrating a 3D Vehicle into Video in Maya and NUKE


    6. Introduction to Maya 2014


    7. 10 Ways to Enhance Your Maya Productivity


    8. Lighting and Shading in V-Ray for Maya


    9. Creating Light Rigs in Maya


    10. Modeling Exterior Scenes in Maya


    11. Introduction to Maya 2013


    12. Beginner's Guide to Maxwell Render in Maya


    13. Character Lighting for Guerrilla Production in Maya and NUKE


    14. Transforming Robot Production Pipeline Volume 9: Lighting and Rendering


    15. Studio Lighting Techniques in Maya


    16. Exterior Rendering Techniques with mental ray and Maya


    17. Using HDR Images for 3D Lighting in Maya


    18. HDRI Image Creation in Photoshop and Maya


    19. Introduction to Maya 2012


    20. Guerrilla Lighting and Rendering Tactics in Maya


    21. Introduction to Lighting in Maya


    22. Rendering Interiors with mental ray and Maya


    23. Beginner's Guide to Maya


    24. Rendering Interiors with V-Ray for Maya


    25. Introduction to Maya 2011


    26. Automotive Rendering with HDR Light Studio and Maya


    27. Introduction to Maya 2009


    28. mental ray Nodes Reference Library: Lights


    29. HDRI Workflow with Maya and Photoshop


    30. mental ray Workflows in Maya: Global Illumination


    31. Introduction to Lighting in Maya 2008


    32. mental ray Rendering Techniques: Interiors
















    Texturing: bất kì vật gì có bề mặt thì đều có texture theo một tỷ lệ nhất định. Chúng ta có thể quan sát texture ở cả các vật thể tự nhiên hay giả tự nhiên (nhân tạo) như texture trên gỗ, cây, kim loại và da. Nói chung, texture liên quan đến các đặc điểm bề mặt của một vật thể và có kích thước, hình dáng, mật độ, sự sắp xếp, tỷ lệ các thành phần cơ bản của vật thể. Một texture thường được miêu tả là mịn hay gồ ghề, mềm hay cứng, thô hay bóng vv....vì vậy việc áp texture làm sao cho giống thật thì đúng là một nghệ thuật trong thiết kế...


    1. Creating a Stylized Set Element for Games in Maya


    2. Getting Started with UVs in Maya


    3. Enhancing Your Maya Toolset with MEL


    4. Creating a Transformable Flying Car in Maya and Silo


    5. Developing Expert Product Visualizations in Maya and V-Ray


    6. Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK


    7. Creating a Game-Ready Sci-Fi Environment in Maya


    8. Creating Realistic and Effective Product Renders in Maya


    9. Introduction to Modeling in Maya


    10. Introduction to Maya 2014


    11. Game Prop Workflows in Maya and Marmoset Toolbag


    12. 10 Ways to Enhance Your Maya Productivity


    13. Texturing Animal Eyes in Maya


    14. Creating Cartoon Characters in Maya


    15. Look Development for Visual Effects in Maya


    16. Creating a Sci-Fi Hero in Maya and Silo


    17. Maximizing Your Wacom Device for Maya


    18. Modeling Exterior Scenes in Maya


    19. Aircraft Modeling and Texturing Techniques in Maya and Silo


    20. Creating Stylized Males in Maya


    21. Texturing a Realistic Human in Maya and ZBrush


    22. Automotive Texturing and Rendering in Maya and Maxwell Render


    23. Utilizing the Node Editor in Maya


    24. Real-Time Vehicle Creation in Maya and Silo


    25. Texturing Techniques in UVLayout and Maxwell Render


    26. Introduction to Maya 2013


    27. Multi-Tile Texture Workflows


    28. Creating a Low Poly Game Character in Maya and Silo


    29. Maya Modeling Reference Library: Edit UVs


    30. Mastering Displacement Maps in Maya


    31. Exterior Rendering Techniques with mental ray and Maya


    32. Toon Image Creation in Maya and ZBrush


    33. Unity Mobile Game Development: Character and Weapon Modeling


    34. Unity Mobile Game Development: UV Layout and Texturing


    35. Maya Modeling Reference Library: Create UVs


    36. Finishing a Car Animation Render in Maya and Composite


    37. Introduction to Maya 2012


    38. Texturing Ask DTs in Maya


    39. Substance Procedural Texturing in Maya


    40. Utilizing Shading Networks in Maya


    41. Beginner's Guide to Shading Networks in Maya


    42. Beginner's Guide to Maya


    43. Getting Started with UVs in Maya 2011


    44. Creating Low Resolution Environments in Maya and Photoshop


    45. Creating Hair for Next-Gen Game Characters in Maya


    46. Introduction to Maya 2011


    47. Creating Realistic Eyes in Photoshop and Maya


    48. Architectural Previsualization in Maya


    49. Introduction to Maya 2009


    50. Shading Network Tips and Tricks in Maya


    51. Motorcycle Modeling Techniques in Maya


    52. Ramp Tricks in Maya


    53. Texturing Tips and Tricks in Maya


    54. Texture Painting with Maya and Photoshop


    55. UV Mapping Workflows in Maya


    56. Creating Stylized Females in Maya


    57. Set Dressing and Design in Maya


    58. Creating Cartoon Sets in Maya


    59. Creating Cartoon Vehicles in Maya


    60. Creating Cartoon Characters in Maya 2008


    61. Creating Digital Humans 3: UV and Texture Mapping


    62. Creating Digital Humans 4: Shading and Rendering


    63. Maya Modeling Techniques: Automotive


    64. Urban Environment Creation in Maya


    65. mental ray Rendering Techniques: Interiors


    66. Introduction to Maya: 2nd Edition


    67. Introduction to Maya Paint Effects



















    Rendering: tương tự như 3Dmax,tất cả mọi thứ xuất hiện trong 3D rendering cần phải được tạo ra (hoặc tái tạo) trong máy tính trước khi nó có thể được render (chiết xuất ra). Điều này đòi hỏi rất nhiều công việc, nhưng sự sáng tạo trong đó là vô hạn.


    1. Creating Blood FX in Maya and RealFlow


    2. Creating a Realistic Candle Flame in Maya


    3. Enhancing Your Maya Toolset with MEL


    4. Introduction to Arnold for Maya


    5. Creating a Transformable Flying Car in Maya and Silo


    6. Creating HDRI Environments for 3D Lighting in Photoshop and Maya


    7. Developing Expert Product Visualizations in Maya and V-Ray


    8. Creating Realistic and Effective Product Renders in Maya


    9. Creating a Gasoline Explosion in Maya


    10. Introduction to mental ray in Maya


    11. Integrating a 3D Vehicle into Video in Maya and NUKE


    12. Introduction to Maya 2014


    13. Quickly Rendering Architectural Visualizations in Maya and Maxwell Render


    14. Professional Series: Photorealistic Vehicle Rendering in Maya


    15. Rendering Flicker-Free Final Gather in Maya


    16. Look Development for Visual Effects in Maya


    17. Creating Light Rigs in Maya


    18. Creating a Sci-Fi Hero in Maya and Silo


    19. Advanced Subsurface Scattering Techniques in Maya and mental ray


    20. Baking Light Maps for Game Environments in Maya and mental ray


    21. Creating Hologram Effects for Video in Maya and After Effects


    22. Top 10 Rendering Tips for Maya Artists


    23. Aircraft Modeling and Texturing Techniques in Maya and Silo


    24. Automotive Texturing and Rendering in Maya and Maxwell Render


    25. Utilizing the Node Editor in Maya


    26. Procedural Texturing in Maya and V-Ray


    27. Real-Time Vehicle Creation in Maya and Silo


    28. Introduction to Maya 2013


    29. Beginner's Guide to Maxwell Render in Maya


    30. Character Lighting for Guerrilla Production in Maya and NUKE


    31. Transforming Robot Production Pipeline Volume 9: Lighting and Rendering


    32. Studio Lighting Techniques in Maya


    33. Photorealistic Nighttime Water Shading and Rendering in Maya and modo


    34. Exploring mental ray Materials in Maya


    35. Using Hybrido to Create Photorealistic Chocolate in RealFlow


    36. Mastering Displacement Maps in Maya


    37. Photorealistic Soap Bubble Shader Development in RenderMan for Maya


    38. Exterior Rendering Techniques with mental ray and Maya


    39. Rendering a Cowgirl Character in Maya and Photoshop


    40. Toon Image Creation in Maya and ZBrush


    41. Using HDR Images for 3D Lighting in Maya


    42. Linear Workflow Rendering Strategies in Maya


    43. Photorealistic Time-Lapse Animation and Rendering in Maya and modo


    44. Rendering Hybrido Fluids with RealFlow and Maya


    45. Photorealistic Shading and Rendering in Maya and modo


    46. 10 Tips and Tricks for Compositing 3D Renders in Maya and NUKE


    47. Finishing a Car Animation Render in Maya and Composite


    48. 3D for Illustration in Maya and Photoshop


    49. Introduction to Maya 2012


    50. Guerrilla Lighting and Rendering Tactics in Maya


    51. Rendering Ask DTs in Maya


    52. Still Life Texturing in Mudbox


    53. Introduction to Lighting in Maya


    54. Utilizing Shading Networks in Maya


    55. Rendering Interiors with mental ray and Maya


    56. Beginner's Guide to Maya


    57. Utilizing Render Elements in V-Ray for Maya


    58. Rendering Interiors with V-Ray for Maya


    59. V-Ray Hypershade Nodes in Maya


    60. Camera Projection in Maya


    61. Camera Projection in Maya and NUKE


    62. Pipeline Integration with Maya and RealFlow


    63. Using the RealFlow RenderKit in Maya


    64. Introduction to Rendering in Maya


    65. Creating Hair for Next-Gen Game Characters in Maya


    66. 'Infiltrator' Production Pipeline Volume 6: Rendering


    67. Rendering Low Resolution Environments in Maya


    68. Shader Recipes: Diffraction Grating in Maya


    69. Shader Recipes: Rendering Realistic Tires in Maya


    70. Shader Recipes: Translucent Materials in Maya


    71. Shader Recipes: Rendering Wireframes from Maya


    72. Automotive Rendering with HDR Light Studio and Maya


    73. Shader Recipes: Brushed Metal Surfaces in Maya


    74. Shader Recipes: Rendering Underwater Caustics in Maya


    75. Creating Realistic Eyes in Photoshop and Maya


    76. Maya Rendering Nodes Reference Library: Assorted


    77. Maya Rendering Nodes Reference Library: General Utilities


    78. Maya Rendering Nodes Reference Library: 2D Textures


    79. Advanced Compositing Workflows in Maya and Fusion


    80. mental ray Production Shaders in Maya


    81. Maya Rendering Nodes Reference Library: Color Utilities


    82. Maya Rendering Nodes Reference Library: Surfaces


    83. Maya Rendering Nodes Reference Library: 3D Textures


    84. Character and Scene Development in Maya and Mudbox


    85. RIB Archives in RenderMan for Maya


    86. mental ray Rendering Tips for Maya


    87. Rendering RealFlow Meshes in Maya


    88. Introduction to Maya 2009


    89. mental ray Nodes Reference Library: Contour


    90. mental ray Nodes Reference Library: Data Conversion


    91. mental ray Nodes Reference Library: Environment and Geometry


    92. mental ray Nodes Reference Library: Lenses


    93. mental ray Nodes Reference Library: Lights


    94. mental ray Nodes Reference Library: Materials


    95. mental ray Nodes Reference Library: Sample Compositing


    96. mental ray Nodes Reference Library: Textures


    97. Stereoscopic 3D in Maya


    98. Introduction to mental ray in Maya 2009


    99. Motorcycle Modeling Techniques in Maya


    100. Product Visualization in Maya


    101. Render Passes in Maya


    102. Rendering Tips and Tricks in Maya


    103. mental ray Workflows in Maya: Subsurface Scattering


    104. Creating Concept Vehicles in Maya


    105. Flash and Maya Integration


    106. mental ray Workflows in Maya: Final Gather


    107. mental ray Workflows in Maya: Caustics


    108. HDRI Workflow with Maya and Photoshop


    109. mental ray Workflows in Maya: Global Illumination


    110. Introduction to Dynamics in Maya


    111. Introduction to Lighting in Maya 2008


    112. Creating Digital Humans 3: UV and Texture Mapping


    113. Creating Digital Humans 4: Shading and Rendering


    114. Introduction to RenderMan for Maya


    115. mental ray Tips and Tricks


    116. Maya Modeling Techniques: Automotive


    117. Urban Environment Creation in Maya


    118. mental ray Rendering Techniques: Interiors


    119. mental ray Nodes in Maya


    120. Introduction to Shave and a Haircut for Maya


    121. Rendering with Maya Toon


    122. Introduction to RenderMan 1.0 for Maya 7


    123. Introduction to Maya: 2nd Edition


    124. Introduction to Maya Paint Effects



































    Rigging:khởi tạo khung xương cho nhân vật, đòi hỏi cần am hiểu kĩ về các khung xương, khớp xương, khéo léo ,...cộng với lại áp skin vào khung xương, ....


    1. Introduction to Rigging in Maya


    2. Introduction to nDynamics in Maya


    3. Enhancing Maya Toolsets with Python


    4. Artist's Guide to Python Scripting in Maya


    5. Introduction to Character Rigging in Maya


    6. Rigging Quadrupeds in Maya


    7. Artist's Guide to MEL in Maya


    8. Rigging Tank Treads in Maya


    9. Quick Start to Rigging in Maya: Volume 5


    10. Quick Start to Rigging in Maya: Volume 4


    11. Quick Start to Rigging in Maya: Volume 3


    12. Quick Start to Rigging in Maya: Volume 2


    13. Quick Start to Rigging in Maya: Volume 1


    14. The Anatomy of an Expression for Facial Animation in Maya


    15. Joint-Based Facial Rigging in Maya


    16. Introduction to Maya 2014


    17. Standardizing Rigs in Maya


    18. Retargeting MoCap to Custom Rigs in Maya


    19. Pushing Your Rig Beyond Its Limits in Maya


    20. Advanced Character Rigging in Maya


    21. Creating Custom Muscles in Maya


    22. nCloth Techniques for Characters in Maya


    23. Creating a Sci-Fi Hero in Maya and Silo


    24. Introduction to Rigging in Maya 2013


    25. Animating a Grappling Hook in Maya


    26. Animating Between IK and FK Systems in Maya


    27. Scripted Item Swapping in Maya


    28. Introduction to Maya 2013


    29. Transforming Robot Production Pipeline Volume 6: Rigging


    30. Transforming Robot Production Pipeline Volume 8: Animation


    31. Maya Rigging Reference Library: Constrain


    32. Advanced HumanIK Workflows in Maya


    33. Unity Mobile Game Development: Rigging and Animation


    34. Reusing Control Rigs in Maya


    35. Animation Retargeting Techniques in Maya


    36. Enhancing Rigs with Maya Muscle


    37. Speed Skinning Techniques in Maya


    38. Photorealistic Shading and Rendering in Maya and modo


    39. Maya Rigging Reference Library: Deformers


    40. Rigging Sea Creatures in Maya


    41. Professional Series: Animating Realistic Eyes in Maya


    42. Maya to MotionBuilder Integration


    43. Introduction to Maya 2012


    44. Enhanced IK Animal Rigging in Maya


    45. Maya Rigging Reference Library: Skeleton Menu


    46. Rigging Ask DTs in Maya


    47. Vehicle Animation Dynamics in Maya


    48. Motion Flow Rigging in Maya


    49. Rigging Wings in Maya


    50. Rigging the Human Face in Maya


    51. Beginner's Guide to Rigging in Maya


    52. Rigging Game Characters in Maya


    53. 'Infiltrator' Production Pipeline Volume 3: Rigging


    54. Curve-Based Facial Rigging in Maya


    55. Character Rigging for Production in Maya


    56. Introduction to Character Rigging in Maya 2011


    57. Introduction to Maya 2011


    58. Introduction to Maya 2009


    59. Rigging Tips and Tricks in Maya


    60. Creature Rigging in Maya: Insects


    61. Introduction to Maya Muscle


    62. Introduction to Rigging in Maya 2008


    63. Rigging Cartoon Vehicles in Maya


    64. Cartoon Character Rigging in Maya


    65. Rigging Quadrupeds in Maya 8.5


    66. Facial Rigging in Maya 7


    67. Introduction to Maya: 2nd Edition























    Animation: Đây là bước khá khó, nhưng cũng là bước tuyệt vời nhất vì nó đòi hỏi người làm animation sự hiểu biết về chuyển động của cơ thể nhân vật và hơn hết là trí tưởng tượng phong phú, sau khi Rigging và skinning xong xuôi, cũng là lúc chúng ta làm các chuyển động của nhân vật. Vì các chuyển động này sẽ là những chuyển động của nhân vật ở trong game.


    1. Introduction to nDynamics in Maya


    2. Enhancing Maya Toolsets with Python


    3. Using Advanced Particles to Create Fireworks in Maya


    4. Artist's Guide to Python Scripting in Maya


    5. Introduction to Character Rigging in Maya


    6. Enhancing Your Maya Toolset with MEL


    7. Artist's Guide to MEL in Maya


    8. Animating a Dialogue Scene in Maya


    9. Quick Start to Rigging in Maya: Volume 5


    10. Integrating a 3D Vehicle into Video in Maya and NUKE


    11. Transferring Animation Between Maya and 3ds Max


    12. Being an Effective Animation Supervisor


    13. Animation Tips in Maya


    14. Introduction to Maya 2014


    15. Animating with Extreme Inbetweens and Smears in Maya


    16. Animation Blocking Techniques in Maya


    17. Creating Run Cycles in Maya


    18. Animating Time Warps in Maya


    19. Animating a Fight Scene in Maya


    20. Standardizing Rigs in Maya


    21. Introduction to Animation in Maya 2013


    22. Animation Polishing Techniques in Maya


    23. Retargeting MoCap to Custom Rigs in Maya


    24. Pushing Your Rig Beyond Its Limits in Maya


    25. Introduction to nCloth in Maya


    26. Maya Animation Reference Library: Birds


    27. nCloth Techniques for Characters in Maya


    28. Animating a Grappling Hook in Maya


    29. Animating Between IK and FK Systems in Maya


    30. Scripted Item Swapping in Maya


    31. Introduction to Maya 2013


    32. Transforming Robot Production Pipeline Volume 8: Animation


    33. Transformation Motion Graphics in Maya and After Effects


    34. Maya Rigging Reference Library: Constrain


    35. Character Interaction in Maya


    36. Unity Mobile Game Development: Rigging and Animation


    37. Animation Retargeting Techniques in Maya


    38. Maya Animation Reference Library: Animate


    39. Photorealistic Time-Lapse Animation and Rendering in Maya and modo


    40. Professional Series: Animating Realistic Eyes in Maya


    41. Maya to MotionBuilder Integration


    42. Introduction to Maya 2012


    43. Facial Animation in Maya


    44. Animation Ask DTs in Maya


    45. Vehicle Animation Dynamics in Maya


    46. Exploring Craft Director Studio's Animation Tools in Maya


    47. Exploring Animation in Maya: Animating a Swinging Character


    48. Exploring Animation Principles in Maya: Solid Drawing


    49. Beginner's Guide to Animation in Maya


    50. Beginner's Guide to Maya


    51. Exploring Animation Principles in Maya: Staging


    52. Animating Game Characters in Maya


    53. Exploring Animation Principles in Maya: Ease In and Ease Out


    54. Exploring Animation Principles in Maya: Follow-Through and Overlapping


    55. Animating with Props in Maya


    56. Exploring Animation Principles in Maya: Secondary Action


    57. Exploring Animation Principles in Maya: Arcs


    58. Exploring Animation Principles in Maya: Anticipation


    59. Exploring Animation Principles in Maya: Pose to Pose and Straight Ahead


    60. Exploring Animation Principles in Maya: Timing and Spacing


    61. Exploring Animation Principles in Maya: Squash and Stretch


    62. Exploring Animation Principles in Maya: Appeal


    63. Exploring Animation in Maya: Climbing A Wall


    64. Creating Walk Cycles in Maya


    65. 'Infiltrator' Production Pipeline Volume 5: Animation


    66. Introduction to Camera Animation in Maya


    67. 12 Principles of Animation in Maya


    68. Animation Tips and Tricks in Maya


    69. Introduction to Maya 2009


    70. Non-linear Animation with Maya Trax


    71. Animation Layers in Maya


    72. Tips for Improving Your Animation Workflows in Maya


    73. Animating Creatures in Maya: Insects


    74. Exaggerated Facial Expressions in ZBrush and Maya


    75. Pipeline Development with Maya and XNA


    76. Animating Cartoon Characters in Maya


    77. Animating Next-Gen Characters in Maya


    78. Introduction to Animation in Maya 2008


    79. Rigging Quadrupeds in Maya 8.5


    80. Animating Quadrupeds in Maya


    81. Body Mechanics and Animation in Maya: Pushing Objects


    82. Body Mechanics and Animation in Maya: Pulling Objects


    83. Body Mechanics and Animation in Maya: Lifting Heavy Objects


    84. Facial Animation and Lip Sync in Maya 7


    85. Introduction to Maya Animation: Walk Cycle


    86. Introduction to Maya: 2nd Edition


    87. Introduction to Maya Paint Effects





























    Pipeline:sự kết hợp quan trọng giữa 2D và 3D


    1. Understanding Basic Matchmoving Techniques in PFTrack and MatchMover


    2. Retopology Techniques in Maya


    3. Introduction to Maya 2014


    4. Skill-Builder: Sculpting in ZBrush and Maya


    5. Utilizing Viewport 2.0 in Maya


    6. Game Prop Workflows in Maya and Marmoset Toolbag


    7. Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush


    8. Rapid Concept Art Techniques in Photoshop and ZBrush


    9. Professional Series: Creating Character Variation with Texture Maps


    10. Facial Tracking in 3DEqualizer and Maya


    11. ZBrush and Mudbox Integration


    12. Transforming Robot Production Pipeline Volume 10: Compositing


    13. Transformation Motion Graphics in Maya and After Effects


    14. Creating a Low Poly Game Character in Maya and Silo


    15. Using Hybrido to Create Photorealistic Chocolate in RealFlow


    16. Creating a Sea Creature in Maya and ZBrush


    17. Creating Game Vehicles in Maya and TopoGun


    18. Photorealistic Time-Lapse Animation and Rendering in Maya and modo


    19. Guerrilla Commercial Design Concept in Maya


    20. Creature Concept Sculpting in ZBrush


    21. Modeling a Female Hero in ZBrush and Maya


    22. Pipeline Integration with Mudbox and Maya


    23. 10 Tips and Tricks for Compositing 3D Renders in Maya and NUKE


    24. Guerrilla Compositing Tactics in Maya and NUKE


    25. Still Life Texturing in Mudbox


    26. Creating Game Characters with Maya and ZBrush


    27. Pipeline Integration with Maya and ZBrush


    28. Pipeline Integration with Maya and RealFlow


    29. Match Moving and Compositing Pipeline in Maya and Composite


    30. Match Moving and Compositing Pipeline in Maya and After Effects


    31. Match Moving and Compositing Pipeline in Maya and NUKE


    32. Compositing 3D into Video in Maya and After Effects


    33. Creating Realistic Eyes in Photoshop and Maya


    34. Advanced Compositing Workflows in Maya and NUKE


    35. Character and Scene Development in ZBrush


    36. 3December Presentation in Maya and RealFlow


    37. Exaggerated Facial Expressions in ZBrush and Maya


    38. Exaggerated Facial Modeling in Maya and ZBrush


    39. Flash and Maya Integration


    40. HDRI Workflow with Maya and Photoshop


    41. Pipeline Integration with Maya 8.5 and ZBrush 3


    42. RealFlow and Maya Integration



















    Dynamics:


    1. Creating Blood FX in Maya and RealFlow.


    2. Introduction to nDynamics in Maya


    3. Using Advanced Particles to Create Fireworks in Maya


    4. Creating a Realistic Candle Flame in Maya


    5. Creating Realistic Bullet Impact Dynamics in Maya


    6. Creating a Gasoline Explosion in Maya


    7. Introduction to Maya 2014


    8. Understanding the Basics of nHair in Maya


    9. Animating Time Warps in Maya


    10. Animating a Fight Scene in Maya


    11. Creating Fire and Smoke using Maya Fluid Effects


    12. Introduction to nCloth in Maya


    13. Creating Custom Muscles in Maya


    14. nCloth Techniques for Characters in Maya


    15. Creating Realistic Fire and Sparks in Maya


    16. Introduction to Maya 2013


    17. Creating Hairstyles with Maya Hair


    18. Enhancing Rigs with Maya Muscle


    19. Introduction to Maya 2012


    20. Dynamics Ask DTs in Maya


    21. Introduction to Maya 2011


    22. Dynamics Tips and Tricks in Maya


    23. Advanced Maya Fur Menus


    24. Introduction to Maya Fur


    25. Introduction to Fluid Containers in Maya


    26. Overview of Maya Ocean Locators and Wakes


    27. Getting Started with Oceans in Maya


    28. Maya 6 Unlimited: Hair


    29. Rigid Body Tips and Tricks in Maya


    30. Introduction to Maya 2009


    31. Ultimate Fluids


    32. nParticles in Maya


    33. Introduction to Maya Muscle


    34. Introduction to Maya nCloth


    35. Introduction to Dynamics in Maya


    36. Introduction to Shave and a Haircut for Maya


    37. Using SyFlex in Maya


    38. Rendering with Maya Toon


    39. RealFlow and Maya Integration


    40. Introduction to Maya Paint Effects




    3D Studio Max:

    (bộ tự hoc 3D vẽ nội thất, nhân vật game … video + projects)Trọn bộ các phần học về 3D 3dsmax of digital tutors :(có project từng bài tập)


    Getting started:cho những ai mới bắt đầu, với những bài tập đầu tiên rất đơn giản, dễ làm quen. Học cách sử dụng thành thạo những công cụ 3D, tạo hình các khối cơ bản cần thiết và giới thiệu sơ lược các sản phẩm 3D tạo nên...


    1. Quick Start to Rigging in 3ds Max: Volume 5


    2. Quick Start to Rigging in 3ds Max: Volume 3


    3. Quick Start to Rigging in 3ds Max: Volume 2


    4. Quick Start to Rigging in 3ds Max: Volume 1


    5. Quick Start to Modeling in 3ds Max: Volume 5


    6. Quick Start to Modeling in 3ds Max: Volume 4


    7. Quick Start to Modeling in 3ds Max: Volume 3


    8. Quick Start to Modeling in 3ds Max: Volume 1


    9. Quick Start to Modeling in 3ds Max: Volume 2


    10. Introduction to Modeling for Games in 3ds Max


    11. Introduction to Modeling in 3ds Max


    12. Introduction to 3ds Max 2014


    13. Introduction to 3ds Max 2013


    14. Character Modeling Concepts in 3ds Max


    15. Introduction to Rigging in 3ds Max


    16. Introduction to Lighting in 3ds Max


    17. Introduction to mental ray in 3ds Max


    18. Introduction to CAT in 3ds Max


    19. Introduction to MassFX in 3ds Max


    20. Beginner's Guide to Reference Images in 3ds Max


    21. Ask DTs in 3ds Max


    22. Introduction to Modeling in 3ds Max 2012


    23. Introduction to Particle Flow in 3ds Max


    24. Beginner's Guide to 3ds Max


    25. Beginner's Guide to Modeling in 3ds Max


    26. Beginner's Guide to Animation in 3ds Max


    27. Beginner's Guide to Rigging in 3ds Max


    28. Introduction to 3ds Max 2011


    29. Getting Started with UVs in 3ds Max


    30. Introduction to Rendering in 3ds Max


    31. Introduction to Camera Animation in 3ds Max


    32. Introduction to Character Rigging in 3ds Max


    33. Introduction to Lighting in 3ds Max 2009


    34. Introduction to Rigging in 3ds Max 2009


    35. Introduction to Modeling in 3ds Max 2009


    36. Introduction to Animation in 3ds Max 2009


    37. Introduction to mental ray in 3ds Max 2009


    38. Tips and Tricks in 3ds Max













    Modeling:là quá trình tạo nên một mô hình 3D mô phỏng các đồ vật,...ứng dụng rất lớn trong đồ họa 3D. ví dụ bạn dựng nên một chiếc laptop trong không gian 3 chiều,....những bài tuts này giúp bạn nắm được kiến thức và làm cách nào đ63 tạo nên khối 3D hoàn chỉnh,...


    1. Modeling and Rigging a Hydraulic Crane in 3ds Max


    2. Creating an Optimized Architectural Visualization in 3ds Max and V-Ray


    3. Creating Digital Food in 3ds Max and ZBrush


    4. Enhancing Automotive Design Concepts in 3ds Max and Photoshop


    5. Modeling a High-Resolution Tank in 3ds Max


    6. Quick Start to Modeling in 3ds Max: Volume 5


    7. Quick Start to Modeling in 3ds Max: Volume 4


    8. Compositing an Aerial Scene in Photoshop and 3ds Max


    9. Quick Start to Modeling in 3ds Max: Volume 3


    10. Quick Start to Modeling in 3ds Max: Volume 1


    11. Quick Start to Modeling in 3ds Max: Volume 2


    12. Introduction to Modeling in 3ds Max


    13. Creating an Aged Portrait in ZBrush


    14. Skill-Builder: Interpretive Modeling in 3ds Max


    15. Creating a Game-Ready Tommy Gun in 3ds Max


    16. Creating a Photorealistic Bedroom in 3ds Max


    17. High Poly Robot Modeling For Games in 3ds Max


    18. Scanning 3D Models from Photos in 123D Catch and 3ds Max


    19. Introduction to 3ds Max 2013


    20. Environment Modeling Concepts in 3ds Max


    21. Character Modeling Concepts in 3ds Max


    22. Modeling Sci-Fi Weapons for Games in 3ds Max


    23. Asset Workflows for Modular Level Design


    24. Painting Over a 3D Model for Vehicle Design in Photoshop


    25. Modeling and Animating a Motion Graphics Opener in 3ds Max


    26. Creating Seamless Textures for Games


    27. Creating Concept Vehicles in 3ds Max


    28. Professional Series: Game Asset Production Pipeline


    29. Modeling Low Polygon Game Characters in 3ds Max


    30. Realistic Hairstyling in 3ds Max and Hair Farm


    31. Hard Surface Modeling Workflows in 3ds Max


    32. Transforming Robot Production Pipeline Volume 4: Robot Modeling


    33. Creating Stylized Females in 3ds Max


    34. Creating Exterior Visualizations in 3ds Max


    35. Creating Interior Visualizations in 3ds Max


    36. Polygon and Sub-D Modeling Workflows in 3ds Max


    37. Creating a Gargoyle in 3ds Max and ZBrush


    38. Creating a Matte Painting in 3ds Max and Vue xStream


    39. 3ds Max 2011 for Motion Graphics


    40. Introduction to Modeling in 3ds Max 2012


    41. 3ds Max Reference Library: Object Space Modifiers


    42. 3ds Max Reference Library: World Space Modifiers


    43. Modeling a Sci-Fi City in 3ds Max


    44. Beginner's Guide to 3ds Max


    45. Modeling and Rigging a Cartoon Shark in 3ds Max


    46. Creating a Stylized House in 3ds Max and Photoshop


    47. Mixed Modeling Techniques in 3ds Max


    48. Artistic Character Modeling in 3ds Max


    49. Creating Game Characters with 3ds Max and ZBrush


    50. Introduction to 3ds Max 2011


    51. 10 Ways to Improve Your Modeling in 3ds Max


    52. Adding Facial Topology in 3ds Max


    53. Modeling a Character for Animation in 3ds Max


    54. Modeling Game Props in 3ds Max


    55. Creating Game Weapons in 3ds Max and Mudbox


    56. Creating Game Weapons in 3ds Max and ZBrush


    57. Modeling Cartoon Props in 3ds Max


    58. Modeling Hard Surface Curvature in 3ds Max


    59. Modeling Hard Surfaces with NURBS in 3ds Max


    60. Getting Started with the Freeform Modeling Tools in 3ds Max


    61. Getting Started with the Graphite Modeling Tools in 3ds Max


    62. Motorcycle Modeling Techniques in 3ds Max


    63. Creating Cartoon Characters in 3ds Max


    64. Modeling Interiors in 3ds Max


    65. Automotive Modeling in 3ds Max


    66. Introduction to Modeling in 3ds Max 2009


    67. Modeling Tips and Tricks in 3ds Max


    68. Working with the Linked Xform modifier in 3ds Max

























    Lighting:hướng dẫn chi tiết các loại ánh sáng, về đèn, cách đặt đèn và hướng ánh sáng như thế nào để tạo nên một tác phẩm đẹp, trong thật hơn, lung linh hơn...


    1. Creating a Photorealistic Bedroom in 3ds Max


    2. Introduction to 3ds Max 2013


    3. Introduction to Lighting in 3ds Max


    4. Rendering Interiors in 3ds Max and Maxwell Render


    5. Creating Exterior Visualizations in 3ds Max


    6. Creating Interior Visualizations in 3ds Max


    7. Interior Rendering Techniques with mental ray and 3ds Max


    8. Exterior Rendering Techniques with mental ray and 3ds Max


    9. Realistic Skin Shading, Lighting, and Rendering in 3ds Max and V-Ray


    10. Beginner's Guide to 3ds Max


    11. Creating a Stylized House in 3ds Max and Photoshop


    12. Introduction to 3ds Max 2011


    13. Introduction to Lighting in 3ds Max 2009


















    Rendering: (3D rendering) là một quá trình sáng tạo tương tự như trong chụp ảnh hoặc điện ảnh, bởi vì bạn đang dàn dựng ánh sáng ,dàn dựng cảnh và tạo hình ảnh. Không giống như nhiếp ảnh thông thường, những cảnh được chụp ra là trong tưởng tượng, và tất cả mọi thứ xuất hiện trong 3D rendering cần phải được tạo ra (hoặc tái tạo) trong máy tính trước khi nó có thể được render (chiết xuất ra). Điều này đòi hỏi rất nhiều công việc, nhưng sự sáng tạo trong đó là vô hạn.


    1. Modeling and Rigging a Hydraulic Crane in 3ds Max


    2. Artist Guide to Motion Graphics in 3ds Max


    3. Post-Producing Your Architectural Visualizations in Photoshop and V-Ray


    4. Creating Digital Food in 3ds Max and ZBrush


    5. Automotive Rendering in 3ds Max


    6. Droplet Simulation for Product Rendering in RealFlow


    7. Creating a Photorealistic Bedroom in 3ds Max


    8. Introduction to 3ds Max 2013


    9. Linear Workflow Rendering Strategies in 3ds Max


    10. Introduction to Lighting in 3ds Max


    11. Introduction to mental ray in 3ds Max


    12. Rendering Interiors in 3ds Max and Maxwell Render


    13. Utilizing State Sets in 3ds Max


    14. Rendering a Photorealistic Female in 3ds Max


    15. Creating Exterior Visualizations in 3ds Max


    16. Creating Interior Visualizations in 3ds Max


    17. Interior Rendering Techniques with mental ray and 3ds Max


    18. Exterior Rendering Techniques with mental ray and 3ds Max


    19. 3ds Max 2011 for Motion Graphics


    20. Realistic Skin Shading, Lighting, and Rendering in 3ds Max and V-Ray


    21. Beginner's Guide to 3ds Max


    22. Creating a Stylized House in 3ds Max and Photoshop


    23. Utilizing Shading Networks in 3ds Max


    24. Creating Interface Effects in 3ds Max and After Effects


    25. Introduction to 3ds Max 2011


    26. Introduction to Rendering in 3ds Max


    27. Creating Realistic Eyes in Photoshop and 3ds Max


    28. Material Creation Workflows in 3ds Max


    29. Introduction to Lighting in 3ds Max 2009


    30. Introduction to mental ray in 3ds Max 2009












    Texturing:là một yếu tố không thể thiếu trong việc quyết định sự thành công của một thiết kế. Một texture bắt mắt, gây ấn tượng sắc nét, sẽ là điểm nhấn vô cùng nổi bật cho thiết kế của bạn...bài tuts sẽ hướng dẫn cho bạn cách áp các chất liệu lên nhân vật,....để tạo nên các tác phẩm tưởng chừng như có thật


    1. Creating a Photorealistic Female Character in ZBrush and 3ds Max


    2. UV Mapping Techniques for Games in 3ds Max


    3. Creating an Optimized Architectural Visualization in 3ds Max and V-Ray


    4. Creating Digital Food in 3ds Max and ZBrush


    5. Destroying Your Assets with thinkingParticles in 3ds Max


    6. Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop


    7. Creating a Game-Ready Tommy Gun in 3ds Max


    8. Creating a Photorealistic Bedroom in 3ds Max


    9. Linear Workflow Rendering Strategies in 3ds Max


    10. Asset Workflows for Modular Level Design


    11. Aging Wood and Metal Textures in Photoshop


    12. Creating Seamless Textures for Games


    13. Texturing Low Polygon Game Characters in Photoshop


    14. Multi-Tile Texture Workflows


    15. 3ds Max Reference Library: World Space Modifiers


    16. Utilizing Shading Networks in 3ds Max


    17. Creating Game Characters with 3ds Max and ZBrush


    18. Introduction to 3ds Max 2011


    19. Getting Started with UVs in 3ds Max


    20. Creating Realistic Eyes in Photoshop and 3ds Max


    21. Texturing Game Props in 3ds Max and Photoshop


    22. Material Creation Workflows in 3ds Max


    23. Texturing Using the Viewport Canvas in 3ds Max


    24. Creating UV Layouts for Cartoon Characters in 3ds Max













    Rigging:là bước tạo xương cho nhân vật, đòi hỏi cần am hiểu kĩ về các khung xương, khớp xương,...cộng với lại áp skin vào khung xương, ....


    1. Facial Rigging for Games in 3ds Max


    2. Modeling and Rigging a Hydraulic Crane in 3ds Max


    3. Creating Morph Targets for Facial Animation in 3ds Max and ZBrush


    4. Rigging and Animating a Game Boss in 3ds Max


    5. Quick Start to Rigging in 3ds Max: Volume 5


    6. Quick Start to Rigging in 3ds Max: Volume 4


    7. Quick Start to Rigging in 3ds Max: Volume 3


    8. Quick Start to Rigging in 3ds Max: Volume 2


    9. Quick Start to Rigging in 3ds Max: Volume 1


    10. Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop


    11. Transferring Animation Between Maya and 3ds Max


    12. Advanced Character Rigging in 3ds Max


    13. Creating Run Cycles in 3ds Max


    14. Introduction to 3ds Max 2013


    15. Introduction to Rigging in 3ds Max


    16. 3ds Max to MotionBuilder Integration


    17. Introduction to CAT in 3ds Max


    18. Character Interaction in 3ds Max


    19. Rigging Quadrupeds in 3ds Max


    20. Rigging Wings in 3ds Max


    21. Advanced Car Rigging in 3ds Max


    22. Rigging and Animation Workflows Using CAT in 3ds Max


    23. 3ds Max 2011 for Motion Graphics


    24. Modeling and Rigging a Cartoon Shark in 3ds Max


    25. Facial Rigging in 3ds Max


    26. Introduction to 3ds Max 2011


    27. Character Rigging for Production in 3ds Max


    28. Introduction to Character Rigging in 3ds Max


    29. Introduction to Rigging in 3ds Max 2009

















    Animation:Đây là bước khá khó, vì nó đòi hỏi người làm animation sự hiểu biết về chuyển động của cơ thể nhân vật và hơn hết là trí tưởng tượng phong phú, sau khi Rigging và skinning xong xuôi, cũng là lúc chúng ta làm các chuyển động của nhân vật. Vì các chuyển động này sẽ là những chuyển động của nhân vật ở trong game.


    1. Facial Rigging for Games in 3ds Max


    2. Modeling and Rigging a Hydraulic Crane in 3ds Max


    3. Creating Morph Targets for Facial Animation in 3ds Max and ZBrush


    4. Rigging and Animating a Game Boss in 3ds Max


    5. Quick Start to Rigging in 3ds Max: Volume 5


    6. Creating Crowds with Populate in 3ds Max


    7. Animation Tips in 3ds Max


    8. Transferring Animation Between Maya and 3ds Max


    9. Being an Effective Animation Supervisor


    10. Animation Blocking Techniques in 3ds Max


    11. Creating Run Cycles in 3ds Max


    12. Introduction to 3ds Max 2013


    13. Animation Polishing Techniques in 3ds Max


    14. Introduction to Rigging in 3ds Max


    15. Modeling and Animating a Motion Graphics Opener in 3ds Max


    16. 3ds Max to MotionBuilder Integration


    17. Introduction to CAT in 3ds Max


    18. Character Interaction in 3ds Max


    19. Animating Quadrupeds in 3ds Max


    20. Rigging and Animation Workflows Using CAT in 3ds Max


    21. 3ds Max 2011 for Motion Graphics


    22. Introduction to Particle Flow in 3ds Max


    23. 3ds Max Reference Library: Object Space Modifiers


    24. 3ds Max Reference Library: World Space Modifiers


    25. Modeling a Sci-Fi City in 3ds Max


    26. Beginner's Guide to 3ds Max


    27. Creating Interface Effects in 3ds Max and After Effects


    28. Beginner's Guide to Animation in 3ds Max


    29. Exploring Animation Principles in 3ds Max: Staging


    30. Exploring Animation Principles in 3ds Max: Solid Drawing


    31. Exploring Animation Principles in 3ds Max: Anticipation


    32. Exploring Animation Principles in 3ds Max: Ease In and Ease Out


    33. Exploring Animation Principles in 3ds Max: Follow-through and Overlapping


    34. Introduction to 3ds Max 2011


    35. Animating with Props in 3ds Max


    36. Exploring Animation Principles in 3ds Max: Arcs


    37. Exploring Animation Principles in 3ds Max: Secondary Action


    38. Exploring Animation in 3ds Max: Climbing a Wall


    39. Exploring Animation Principles in 3ds Max: Pose to Pose and Straight Ahead


    40. Exploring Animation Principles in 3ds Max: Timing and Spacing


    41. Exploring Animation Principles in 3ds Max: Exaggeration


    42. Exploring Animation Principles in 3ds Max: Squash and Stretch


    43. Exploring Animation Principles in 3ds Max: Appeal


    44. Creating Walk Cycles in 3ds Max


    45. Introduction to Camera Animation in 3ds Max


    46. 12 Principles of Animation in 3ds Max


    47. Animation Tips and Tricks in 3ds Max


    48. Introduction to Animation in 3ds Max 2009



















    Dynamics:là một phần cũng rất quan trọng và không thể thiếu cho người thiết kế 3D


    1. Artist Guide to Motion Graphics in 3ds Max


    2. Destroying Your Assets with thinkingParticles in 3ds Max


    3. Exploring Different Explosion Types in 3ds Max and FumeFX


    4. Introduction to 3ds Max 2013


    5. Realistic Hairstyling in 3ds Max and Hair Farm


    6. Introduction to MassFX in 3ds Max


    7. Creating a Photorealistic Ink Drop Effect in FumeFX and Krakatoa


    8. 3ds Max 2011 for Motion Graphics


    9. Tornado Particle Effects in 3ds Max and FumeFX


    10. Introduction to Particle Flow in 3ds Max


    11. Creating Interface Effects in 3ds Max and After Effects


    12. Artistic Character Modeling in 3ds Max


    13. Introduction to 3ds Max 2011





    Zbrush:


    Getting started: hướng dẫn chi tiết công cụ để dựng (model) nhân vật, đối tượng 3d theo phương pháp nặn tượng/ điêu khắc.






    1. ZBrush for Mudbox Artists


    2. Sculpting Human Eyes in ZBrush


    3. What's New in ZBrush 4R6


    4. Quick Start to ZBrush: Volume 1


    5. Quick Start to ZBrush: Volume 2


    6. Quick Start to ZBrush: Volume 3


    7. Quick Start to ZBrush: Volume 4


    8. Quick Start to ZBrush: Volume 5


    9. MicroMesh Techniques in ZBrush


    10. Introduction to ZBrush


    11. Hard Surface Techniques in ZBrush 4R5


    12. What's New in ZBrush 4R2b


    13. Beginner's Guide to ZBrush


    14. What's New in ZBrush 4


    15. Getting Started with ZSketching


    16. Getting Started with ZBrush


    17. Tips and Tricks in ZBrush


    18. Introduction to ZBrush 3






    Sculpting:trở thành một họa sĩ điêu khắc tài ba với công nghê CG...


    1. Creating a Photorealistic Female Character in ZBrush and 3ds Max


    2. ZBrush for Mudbox Artists


    3. Creating a Hard Surface Sci-Fi Ninja in ZBrush


    4. Techniques for Sculpting Like the Masters in ZBrush


    5. Creating Morph Targets for Facial Animation in 3ds Max and ZBrush


    6. Creating a Detailed Forest Creature in ZBrush


    7. Sculpting the Human Body in ZBrush


    8. Creating an Armored Beast in ZBrush


    9. Sculpting Human Hands and Feet in ZBrush


    10. Creating Game Weapons in Softimage and ZBrush


    11. Sculpting Human Legs in ZBrush


    12. Creating Digital Food in 3ds Max and ZBrush


    13. Sculpting Human Eyes in ZBrush


    14. Sculpting Human Arms in ZBrush


    15. Designing a Surreal Female Character in ZBrush


    16. Real-Time Environment Materials and Textures in UDK


    17. Creating a Stylized Cartoon Bird in ZBrush


    18. What's New in ZBrush 4R6


    19. Sculpting Human Torsos in ZBrush


    20. Creating a Game-Ready Monster Insect in ZBrush and 3ds Max


    21. Creating a Retro Space Girl in Maya and MODO


    22. Quick Start to ZBrush: Volume 1


    23. Quick Start to ZBrush: Volume 2


    24. Quick Start to ZBrush: Volume 3


    25. Quick Start to ZBrush: Volume 4


    26. Creating a Fantasy Creature from Concept Art in ZBrush


    27. Creating a Portfolio-Ready Demon Concept in ZBrush


    28. Making 3D Character Previsualizations in ZBrush


    29. Creating a Prehistoric Creature Bust in ZBrush and Photoshop


    30. Creating an Aged Portrait in ZBrush


    31. Creating a Sci-Fi Robot Warrior in ZBrush


    32. Creating Medieval Character Concepts in ZBrush and Maya


    33. Sculpting a Zombie Dog in ZBrush


    34. Skill-Builder: Sculpting in ZBrush and Maya


    35. MicroMesh Techniques in ZBrush


    36. Creating a Centaur in ZBrush


    37. Creating Game Assets in ZBrush


    38. Hard Surface Techniques in ZBrush 4R5


    39. Sculpting Anatomy for Females in ZBrush


    40. Sculpting a Demonic Creature in ZBrush


    41. Sculpting Integration Concepts in Maya and ZBrush


    42. Creating an Aged Character and Artifacts in ZBrush and Maya


    43. Speed Sculpting a Cartoon Head in ZBrush


    44. Sculpting Anatomy Using ZBrush Mannequins


    45. Modeling a Character for 3D Printing in ZBrush


    46. Sculpting Human Ears in ZBrush


    47. Sculpting Human Noses in ZBrush


    48. Sculpting Human Mouths in ZBrush


    49. Sculpting Human Skin in ZBrush


    50. Sculpting a Fantasy Monster in ZBrush and Softimage


    51. Sculpting Alien Concepts in ZBrush


    52. Sculpting Character Props in ZBrush


    53. Cloth Sculpting Workflows in ZBrush


    54. Modeling a Mech Robot in ZBrush


    55. Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush.


    56. Creating Seamless Textures for Games


    57. Building Futuristic Armor in ZBrush


    58. Professional Series: Game Asset Production Pipeline


    59. Sculpting a Creature Bust in ZBrush


    60. Understanding Facial Anatomy in ZBrush


    61. Dinosaur Reconstruction in ZBrush


    62. Creating a Fantasy Dragon in ZBrush


    63. Topology Tools in ZBrush


    64. Sculpting Models for Illustration in ZBrush


    65. Narrative Scene Creation in ZBrush


    66. Monster Sculpting Techniques in ZBrush


    67. Game Character Creation in 3ds Max and ZBrush


    68. Designing Scary Film Monsters in ZBrush


    69. Modeling Creature Concepts in ZBrush


    70. Creating Caricatures in ZBrush


    71. Sculpting a Digital Maquette in ZBrush


    72. Modeling a Human Marionette in Softimage and ZBrush


    73. Creating Long Hair Using FiberMesh in ZBrush


    74. Fiber Techniques in ZBrush


    75. Creating a Gargoyle in 3ds Max and ZBrush


    76. Creating a Sea Creature in Maya and ZBrush


    77. Professional Series: Creature Concepting in ZBrush


    78. Toon Image Creation in Maya and ZBrush


    79. Character Modeling Workflows in ZBrush and 3D-Coat


    80. Photorealistic Time-Lapse Animation and Rendering in Maya and modo


    81. Character Creation Pipeline in Maya and ZBrush


    82. Creature Concept Sculpting in ZBrush


    83. Modeling a Female Hero in ZBrush and Maya


    84. Advanced Character Modeling in ZBrush and Photoshop


    85. Professional Series: Creature Creation Techniques in ZBrush


    86. Beginner's Guide to ZBrush


    87. Creating a Handgun in ZBrush


    88. Creating Game Weapons in CINEMA 4D and ZBrush


    89. Creating High Resolution Characters in ZBrush


    90. Creating Game Characters with Maya and ZBrush


    91. Working with ShadowBox in ZBrush


    92. What's New in ZBrush 4


    93. Sculpting a Realistic Bust in ZBrush


    94. Sculpting Hard Surfaces in ZBrush


    95. Architectural Detailing in ZBrush


    96. Aging Characters in ZBrush


    97. Creating Game Weapons in 3ds Max and ZBrush


    98. Creating Game Weapons in Maya and ZBrush


    99. Attaching Sculpted Geometry in ZBrush


    100. Using the Decimation Master in ZBrush


    101. Character and Scene Development in ZBrush


    102. Character Creation in ZBrush


    103. Sculpting Caricatures in ZBrush


    104. ZSphere Modeling in ZBrush


    105. Exaggerated Facial Expressions in ZBrush and Maya


    106. Exaggerated Facial Modeling in Maya and ZBrush


    107. Detailing Next-Gen Characters in ZBrush


    108. Pipeline Integration with Maya 8.5 and ZBrush 3


    109. Sculpting Tips and Tricks in ZBrush


    110. Sculpting Techniques with ZBrush


    111. Introduction to ZBrush 3


    112. ZBrush and XSI Integration








    Texturing: tương tự Maya và 3D max thì Zbrush cũng áp texture , thể hiện đúng chất nhân vật dựng nên thường được miêu tả là mịn hay gồ ghề, mềm hay cứng, thô hay bóng, màu sắc, hình dáng vv....






    1. Creating a Photorealistic Female Character in ZBrush and 3ds Max


    2. ZBrush for Mudbox Artists


    3. Texture Painting in ZBrush


    4. Creating a Hard Surface Sci-Fi Ninja in ZBrush


    5. High-Resolution Game Character Creation Pipeline in ZBrush and Maya


    6. Creating a Detailed Forest Creature in ZBrush


    7. Creating a Cartoon Scientist in ZBrush


    8. Creating Game Weapons in Softimage and ZBrush


    9. Designing a Surreal Female Character in ZBrush


    10. Creating a Stylized Cartoon Bird in ZBrush


    11. Making 3D Character Previsualizations in ZBrush


    12. Creating a Prehistoric Creature Bust in ZBrush and Photoshop


    13. Designing a Scary Female Monster in ZBrush


    14. Creating a Centaur in ZBrush


    15. Creating Game Assets in ZBrush


    16. Game Prop Workflows in Maya and Marmoset Toolbag


    17. Sculpting Anatomy for Females in ZBrush


    18. Sculpting a Demonic Creature in ZBrush


    19. Speed Sculpting a Cartoon Head in ZBrush


    20. Modeling a Character for 3D Printing in ZBrush


    21. Sculpting Alien Concepts in ZBrush


    22. Building Futuristic Armor in ZBrush


    23. Sculpting a Creature Bust in ZBrush


    24. Dinosaur Reconstruction in ZBrush


    25. Creating a Fantasy Dragon in ZBrush


    26. Sculpting Models for Illustration in ZBrush


    27. Texturing a Realistic Human in Maya and ZBrush


    28. Monster Sculpting Techniques in ZBrush


    29. Designing Scary Film Monsters in ZBrush


    30. Creating Caricatures in ZBrush


    31. Sculpting a Digital Maquette in ZBrush


    32. Multi-Tile Texture Workflows


    33. Multi-Tile Texture Workflows


    34. Professional Series: Painting and Rendering in ZBrush


    35. Texturing a Female Hero in ZBrush


    36. Advanced Character Modeling in ZBrush and Photoshop


    37. Using the Multi Map Exporter in ZBrush


    38. Creating Game Weapons in CINEMA 4D and ZBrush


    39. Projection Painting with Spotlight in ZBrush


    40. Creating High Resolution Characters in ZBrush


    41. Creating Game Characters with Maya and ZBrush


    42. Working with Spotlight in ZBrush


    43. UV Master in ZBrush


    44. Creating Game Weapons in 3ds Max and ZBrush


    45. Creating Game Weapons in Maya and ZBrush


    46. Texturing a Photorealistic Human Using ZBrush


    47. Character and Scene Development in ZBrush


    48. Texturing Next-Gen Characters in ZBrush


    49. Materials and Rendering in ZBrush


    50. Texturing with ZBrush






    Rendering:thể hiện thành phẩm tác phẩm vừa điêu khắc trên máy tính


    1. Creating a Hard Surface Sci-Fi Ninja in ZBrush


    2. Designing a Surreal Female Character in ZBrush


    3. Creating a Detailed Forest Creature in ZBrush


    4. Creating a Stylized Cartoon Bird in ZBrush


    5. Making 3D Character Previsualizations in ZBrush


    6. Creating a Prehistoric Creature Bust in ZBrush and Photoshop


    7. Creating a Mech Archer Concept in ZBrush


    8. Creating a Sci-Fi Robot Warrior in ZBrush


    9. MicroMesh Techniques in ZBrush


    10. Animated Turntable Techniques in ZBrush and After Effects


    11. Narrative Scene Creation in ZBrush


    12. Monster Sculpting Techniques in ZBrush


    13. Designing Scary Film Monsters in ZBrush


    14. Creating Caricatures in ZBrush


    15. Fiber Techniques in ZBrush


    16. Professional Series: Painting and Rendering in ZBrush


    17. Rendering Tips and Tricks in ZBrush


    18. Presentation Techniques in ZBrush


    19. Rendering Enhancements in ZBrush 4


    20. Rendering Enhancements in ZBrush 4


    21. Materials and Rendering in ZBrush






    Pipeline:






    1. ZBrush for Mudbox Artists


    2. Mudbox for ZBrush Artists


    3. Creating Game Weapons in Softimage and ZBrush


    4. What's New in ZBrush 4R6


    5. Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop


    6. Skill-Builder: Sculpting in ZBrush and Maya


    7. Creating Game Assets in ZBrush


    8. Game Prop Workflows in Maya and Marmoset Toolbag


    9. Sculpting Integration Concepts in Maya and ZBrush


    10. Creating Seamless Textures for Games


    11. Modeling a Detailed Ship in Maya


    12. Sculpting Models for Illustration in ZBrush


    13. Narrative Scene Creation in ZBrush


    14. FiberMesh Integration with ZBrush


    15. ZBrush and Mudbox Integration


    16. Realistic Hairstyling in 3ds Max and Hair Farm


    17. Photorealistic Time-Lapse Animation and Rendering in Maya and modo


    18. Modeling a Female Hero in ZBrush and Maya


    19. Photorealistic Shading and Rendering in Maya and modo


    20. Creating Game Weapons in CINEMA 4D and ZBrush


    21. Creating Game Characters with 3ds Max and ZBrush


    22. Creating High Resolution Characters in ZBrush


    23. Creating Game Characters with Maya and ZBrush


    24. Pipeline Integration with Maya and ZBrush


    25. Character and Scene Development in ZBrush


    26. Exaggerated Facial Expressions in ZBrush and Maya


    27. Exaggerated Facial Modeling in Maya and ZBrush


    28. Pipeline Integration with Maya 8.5 and ZBrush 3


    29. ZBrush and XSI Integration




    Adobe After Effect:(Bộ video kèm projects hướng dẫn after effects rất đặc sắc, hướng dẫn dạy After Effects cực kỳ dễ hiểu, dễ thực hành)
    Adobe After Effect là một phần mềm làm kỹ xảo chuyên nghiệp, cho phép người sử dụng có thể xử lý các đoạn video tốt hơn với những kỹ xảo tuyệt vời nhất và có thể thỏa sức sáng tạo với nó .Đây là một phần mềm được các chuyên gia đánh giá rất cao trong việc dựng quảng cáo và kỹ xảo phim trường.




    Getting started: Các công cụ kiến trúc và hiệu ứng động đột phá: Tạo các sản phẩm truyền thông ấn tượng nhờ kết hợp ảnh động, ảnh tĩnh và đồ họa, văn bản, và âm thanh trong không gian 2D hoặc 3D và sau đó tạo hiệu ứng động cho mỗi yếu tố.




    1. Rigging and Animating a Simple Character in After Effects


    2. Introduction to After Effects for Compositors


    3. Getting Started with CINEWARE in After Effects


    4. Quick Start to After Effects: Volume 5


    5. Quick Start to After Effects: Volume 3


    6. Quick Start to After Effects: Volume 1


    7. Troubleshooting Common Rendering Errors in After Effects


    8. Demystifying Keyframe Interpolation in After Effects


    9. 10 Tips for Rendering Like a Pro in After Effects


    10. Building Stunning Style Frames in After Effects


    11. Rookie Mistakes to Avoid as a Motion Designer


    12. Principles of Composition for Motion Designers


    13. Introduction to After Effects for Motion Designers


    14. Introduction to 3D in After Effects


    15. 12 Principles of Animation in After Effects


    16. After Effects Expressions Made Easy


    17. Beginner's Guide to After Effects


    18. Keying Greenscreens in After Effects


    19. Getting Started with After Effects


    20. Introduction to Rotoscoping in After Effects


    21. Getting Started with mocha for After Effects


    22. Getting Started with After Effects CS4


    23. Introduction to Tracking in After Effects






    Motion Graphics:Motion graphics không phải là một mảng thiết kế mới, và ngày càng có nhiều nhà thiết kế trẻ quan tâm đến lĩnh vực này. cài bài tuts sẽ cung cấp các kiến thức từ cơ bản đến nâng cao cho những ai có đam mê theo đuổi lĩnh vực này. Trong các bài hướng dẫn này sẽ cung cấp những nguyên tắc cơ bản nhất mà một Motion graphics designer nên trang bị cho mình.Hãy bắt đầu bằng những bài tuts này bạn sẽ thấy bạn làm được những gì...




    1. 2D Styled 3D Motion Graphics in CINEMA 4D and After Effects


    2. Compositing an Animated Set Extension in NUKEX


    3. Creating a Morning News Opener in CINEMA 4D and After Effects


    4. Creating Vibrant Fractal Transitions in After Effects


    5. Compositing 3D Text and Live Action with CINEWARE in After Effects and CINEMA 4D


    6. Creating Your First Broadcast Opener in CINEMA 4D and After Effects


    7. Getting Started with CINEWARE in After Effects


    8. Artist Guide to Motion Graphics in 3ds Max


    9. Creating and Animating a Matte Painting in Photoshop and After Effects


    10. Building a Rigged Camera Composition in After Effects


    11. Quick Start to After Effects: Volume 4


    12. Quick Start to After Effects: Volume 3


    13. Quick Start to After Effects: Volume 2


    14. Animating an Infographic in After Effects


    15. Bringing Photographs to Life with 3D Layering in After Effects


    16. Animating and Compositing Futuristic Menus in After Effects


    17. Compositing a Teleportation Effect in After Effects


    18. Demystifying Keyframe Interpolation in After Effects


    19. 10 Tips for Rendering Like a Pro in After Effects


    20. Building Stunning Style Frames in After Effects


    21. Animating a 3D Retro Logo in After Effects


    22. Storytelling with Type in After Effects


    23. Ray-tracing with Typography in After Effects


    24. Rookie Mistakes to Avoid as a Motion Designer


    25. Principles of Composition for Motion Designers


    26. Introduction to After Effects for Motion Designers


    27. Using Lights to Create Shadows for Animated Layers in After Effects.


    28. Creating a Watercolor Painting Effect in After Effects


    29. Creating Contrasting Animations with Solid Shapes in After Effects


    30. Transitioning From Live Action Footage to Cell Shaded Drawings in After Effects


    31. Creating a Vector Car Animation in After Effects


    32. Animating a Vector City with a 3D Camera in After Effects


    33. Creating a 3D Scene with a 2D Image in After Effects.


    34. 12 Principles of Animation in After Effects


    35. After Effects Expressions Made Easy


    36. Transformation Motion Graphics in Maya and After Effects


    37. Guerrilla Commercial Design Concept in Maya


    38. 3ds Max 2011 for Motion Graphics


    39. Creating Interface Effects in 3ds Max and After Effects


    40. Beginner's Guide to After Effects


    41. Animating Illustrator Logos in After Effects






    Compositing:tương tự photoshop, chúng ta ghép nhiều hình ảnh lại để được 1 hình thiết kế, đôi khi 1 bản thiết kế gồm cả trăm hình ghép lại.
    Compositing là công việc tương tư như vậy, cũng ghép hình. "Hình ghép" bao gồm: graphix, videos (phần chính), và cả audios (không phải là chủ yếu)
    Compositing cho phép cắt mask (như công cụ pen của Photoshop), Painting trên video của bạn. Hiệu chỉnh màu sắc ánh sáng cũng là 1 công cụ rất hữu ích trong Compositing. Còn công cụ chính của Compositing là công cụ tạo những kỷ xảo (đương nhiên là chuyển động) bắt mắt





    1. 2D Styled 3D Motion Graphics in CINEMA 4D and After Effects


    2. Introduction to After Effects for Compositors


    3. 3D Assisted Facial Morphing in CINEMA 4D and NUKE


    4. Creating Artistic Water Drops in CINEMA 4D


    5. Compositing an Animated Set Extension in NUKEX


    6. Creating a Morning News Opener in CINEMA 4D and After Effects


    7. Creating Vibrant Fractal Transitions in After Effects


    8. Modeling and Rigging a Hydraulic Crane in 3ds Max


    9. Creating Realistic Bullet Impact Dynamics in Maya


    10. Understanding Basic Matchmoving Techniques in PFTrack and MatchMover


    11. Compositing 3D Text and Live Action with CINEWARE in After Effects and CINEMA 4D


    12. Creating a Detailed Forest Creature in ZBrush


    13. Creating Your First Broadcast Opener in CINEMA 4D and After Effects


    14. Getting Started with CINEWARE in After Effects


    15. Artist Guide to Motion Graphics in 3ds Max


    16. Creating and Animating a Matte Painting in Photoshop and After Effects


    17. Building a Rigged Camera Composition in After Effects


    18. Compositing Decay into Architectural Footage in After Effects


    19. Quick Start to After Effects: Volume 4


    20. Quick Start to After Effects: Volume 3


    21. Quick Start to After Effects: Volume 1


    22. Bringing a Still Image to Life Using Projection Man in CINEMA 4D


    23. Overcoming Tracking and Graphics Integration Issues in After Effects


    24. Animating and Compositing Futuristic Menus in After Effects


    25. Compositing a Teleportation Effect in After Effects


    26. Photorealistic Camera Lens Effects in After Effects


    27. 10 Tips for Rendering Like a Pro in After Effects


    28. Building Stunning Style Frames in After Effects


    29. Ray-tracing with Typography in After Effects


    30. Creating Fire and Smoke using Maya Fluid Effects


    31. Creating Contrasting Animations with Solid Shapes in After Effects


    32. Compositing an Animated Poster with Live Footage in After Effects


    33. Compositing a Lunar Environment in After Effects and Maya


    34. Creating Realistic Fire and Sparks in Maya


    35. Modeling a Mech Robot in ZBrush


    36. Animated Turntable Techniques in ZBrush and After Effects


    37. Creating Hologram Effects for Video in Maya and After Effects


    38. Utilizing State Sets in 3ds Max


    39. After Effects Expressions Made Easy


    40. 3ds Max 2011 for Motion Graphics


    41. What's New in After Effects CS5.5


    42. Ask DTs in After Effects


    43. Beginner's Guide to After Effects


    44. Multi-part Greenscreen Keying in After Effects


    45. Integrating Titles with Footage in After Effects


    46. Depth-Based Compositing in After Effects


    47. Compositing Stereoscopic Images in After Effects


    48. Advanced Stereo Workflows in After Effects: Disparity


    49. Compositing 3D into Video in Maya and After Effects


    50. Compositing 2D Elements with Footage in After Effects


    51. Rotoscoping Techniques in After Effects


    52. Using Tracking and Matte Layers in mocha


    53. Compositing 3D Renders in After Effects


    54. Stereoscopic 3D in After Effects


    55. Tips and Tricks in After Effects






    Pipeline:




    1. Rigging and Animating a Simple Character in After Effects


    2. Creating a Morning News Opener in CINEMA 4D and After Effects


    3. Compositing 3D Text and Live Action with CINEWARE in After Effects and CINEMA 4D


    4. Creating Your First Broadcast Opener in CINEMA 4D and After Effects


    5. Getting Started with CINEWARE in After Effects


    6. Artist Guide to Motion Graphics in 3ds Max


    7. Building Stunning Style Frames in After Effects


    8. Rigging and Animating 2D Characters in After Effects


    9. Utilizing State Sets in 3ds Max


    10. Transformation Motion Graphics in Maya and After Effects


    11. Guerrilla Commercial Design Concept in Maya


    12. Creating Interface Effects in 3ds Max and After Effects


    13. Object Tracking in MatchMover and After Effects


    14. Match Moving and Compositing Pipeline in Maya and After Effects


    15. Depth-Based Compositing in After Effects


    16. Animating Illustrator Logos in After Effects


    17. Compositing 3D into Video in Maya and After Effects


    18. Compositing 2D Elements with Footage in After Effects


    19. Advanced Compositing Workflows in Maya and After Effects


    20. Compositing 3D Renders in After Effects




    Collection After effects Projects – Hơn 1.500 file projects AEHơn 1.500 file projects AE cực đẹp với vô số hiệu ứng bắt mắt thích hợp với tất cả mọi chủ đề. Là công cụ hữu hiệu dùng trong quảng cáo TVC, Video clip music, Trailer,…




    Bạn chỉ việc sửa chữa, thay đổi, mix để có được những tác phẩm of riêng mình…

    Photoshop:


    Getting Startedcho những ai mới bắt đầu, với những bài tập đầu tiên rất đơn giản. Học cách sử dụng thành thạo những công cụ cần thiết.




    1. Your First Day with Photoshop CC


    2. Beginner's Guide to Concept Sketching


    3. Keys to Amazing Graphic Design Layouts


    4. Color Theory for Today's Creative Professionals


    5. Foundational Elements of Art for the Rest of Your Life


    6. A Designer's Guide to Printing with Photoshop


    7. Grayscale Shading and Non-Destructive Coloring Techniques for Photoshop Artists


    8. What's New in Photoshop CS6


    9. Introduction to Photoshop CS6


    10. Ask DTs in Photoshop


    11. Beginner's Guide to Digital Painting in Photoshop


    12. Introduction to Photoshop CS5


    13. Getting Started with Digital Painting in Photoshop


    14. Beginner's Guide to Typography


    15. Beginner's Guide to Image Editing in Photoshop


    16. Photoshop for Beginners


    17. Tips and Tricks in Photoshop


    18. 3D Texturing Overview in Photoshop


    19. Introduction to Photoshop CS3


    20. Tips and Tricks in Photoshop Extended












    Graphic Designthì không thể thiếu cho những ai yêu thích thiết kế quảng cáo




    1. Integrating 3D Renders into 2D Art in Photoshop


    2. 2D Racing Game Series in Unity: Volume 2


    3. Making 3D Character Previsualizations in ZBrush


    4. Creating an Electronics Ad in Photoshop


    5. Understanding the Relationship Between Logo, Identity, and Brand


    6. Improving Typographic Proficiency for Graphic Design


    7. Energizing Your Logos with 3D Animation in Photoshop


    8. Beginner's Guide to Concept Sketching


    9. Keys to Amazing Graphic Design Layouts


    10. Visual Communication and Graphic Design Essentials


    11. Color Theory for Today's Creative Professionals


    12. A Designer's Guide to Printing with Photoshop


    13. Creating Photo Manipulations for Advertising with Photoshop


    14. Beginner's Guide to Typography


    15. Creating a Grunge Concert Poster in Photoshop


    16. Creating Billboard Artwork in Photoshop


    17. Creating a Stylized Pin Up Cover Design in Photoshop


    18. Creating Isometric Pixel Art in Photoshop


    19. Designing Album Artwork in Photoshop


    20. Fundamentals of Color Theory













    Illustrationkết hợp giữa hội họa truyền thống và kỹ thuật vẽ máy tính cho những bạn muốn thể hiện tác phẩm của mình một cách dễ dàng hơn.




    1. Illustrative Storytelling Development in Photoshop


    2. Creating an Armored Knight Concept in Photoshop


    3. Conceptualizing Landscape Designs in Photoshop


    4. Conceptualizing Products for Industrial Design in Photoshop


    5. Designing Zombie Minions in Photoshop


    6. Conceptualizing Interior Designs in Photoshop


    7. Illustrating a Fantasy Pinup in Photoshop


    8. Drawing Character Model Sheets in Photoshop


    9. Sketching Dynamic Action Poses in Photoshop


    10. Traditional Animation Techniques in Photoshop


    11. Integrating Photographs into Paintings in Photoshop


    12. Integrating 3D Renders into 2D Art in Photoshop


    13. Drawing Creative Character Expressions in Photoshop


    14. Creative Perspective Techniques for Artists in Photoshop


    15. Quick and Effective Character Illustration in Photoshop


    16. Taking Your Digital Paintings to the Next Level in Photoshop


    17. Designing a Boss Battle Environment in Photoshop


    18. Creating an Electronics Ad in Photoshop


    19. Drawing and Painting Clouds for Digital Illustration


    20. Creating a Goblin Concept in Photoshop


    21. Speed Painting Environment Concepts in Photoshop


    22. Creative Environment Thumbnail Techniques in Photoshop


    23. Creating Fantasy Character Concepts in Photoshop


    24. Capturing the Human Form Through Figure Drawing


    25. Coloring a Beauty Sketch in Photoshop


    26. Spaceship Concept Design Pipeline in Photoshop


    27. Beginner's Guide to Concept Sketching


    28. Kit Bashing a Mech Soldier Concept in Photoshop


    29. Foundational Elements of Art for the Rest of Your Life


    30. Creating Atmospheric Depth for Illustrations in Photoshop


    31. Painting a Fantasy Environment in Photoshop


    32. Creating an Abandoned City Scene in Photoshop


    33. Designing Appealing Cartoon Characters in Photoshop


    34. Drawing Rock Formations in Photoshop


    35. Sci-Fi Inspired Manga Illustration in Photoshop


    36. Environment Concepts for Characters in Photoshop


    37. Creating Foliage Brushes for Digital Illustration


    38. Methods for Painting Realistic Skin Tones


    39. Painting Female Hairstyles in Photoshop


    40. Illustrating Form and Folds for Clothing


    41. Designing a Game Boss in Photoshop


    42. Designing Otherworldly Creatures in Photoshop


    43. Principles for Establishing Character Age


    44. Creating a 2D Avatar from a Photo Reference


    45. Painting Over a 3D Model for Vehicle Design in Photoshop


    46. Creating Stylized Male Character Concepts in Photoshop


    47. Drawing Manga Anatomy and Poses in Photoshop


    48. Zombie Concept Illustration in Photoshop


    49. Drawing Manga Faces and Heads in Photoshop


    50. Character Concepting Workflows for Games in Photoshop


    51. Drawing Expressions for a Stylized Character in Photoshop


    52. Transforming Robot Production Pipeline Volume 1: Concept and Design


    53. Unity Mobile Game Development: Concept and Design


    54. Creating Stylized Female Character Concepts in Photoshop


    55. Using Texture to Enhance Digital Paintings in Photoshop


    56. Fundamentals of Drawing Animal Anatomy


    57. Light and Color Study: Multiple Colored Light Sources


    58. Professional Series: Designing a Female Android in Photoshop


    59. Light and Color Study: Night Scene


    60. Creating a Concept Vehicle from a 3D Sketch in Photoshop


    61. Fundamentals of Caricature Drawing in Photoshop


    62. Illustrative and Realistic Rendering Processes in Photoshop


    63. Finishing a 3D Image in Photoshop


    64. Professional Series: Creature Design and Development Techniques


    65. Creative Character Exploration: Males


    66. Creating Isometric Pixel Art in Photoshop


    67. Creating a Male Character Concept for 3D


    68. Creative Character Exploration: Aliens


    69. 'Infiltrator' Production Pipeline Volume 1: Concept Design & Storyboarding


    70. Creative Character Exploration: Females


    71. Designing a Creature for 3D in Photoshop


    72. Fundamentals of Perspective Drawing


    73. Fundamentals of Digital Drawing


    74. Drawing the Human Profile and Figure


    75. Drawing the Human Head


    76. Contrasting Elements for Portraiture


    77. Drawing the Lower Body


    78. Behind the Scenes Look at Designing the Mad Scientist


    79. Drawing the Arms and Hands


    80. Drawing Facial Features


    81. How to Draw Eyes in Photoshop























    - --


    Digital painting:Với những nét cọ brush khác nhau, bạn có thể thỏa sức sáng tạo và trở thành một họa sỹ thực thụ mà không phải hì hụi ngồi pha màu hay đứng vẽ hàng giờ trong thời tiết nóng nực… Thay vào đó, chúng ta chỉ việc ” Ngồi mát ăn bát vàng” với cái PC thân thuộc. Mọi thứ đều trở nên thuận lợi hơn và năng suất sáng tạo của bạn cũng được tăng lên nhiều lần.


    1. Creating a Stylized Set Element for Games in Maya


    2. Creating a Vintage Textured Game Asset in Photoshop and Maya


    3. Creating Ancient Temple Concept Art in Photoshop


    4. Creating an Armored Knight Concept in Photoshop


    5. Designing Zombie Minions in Photoshop


    6. Painting Realistic 3D Skin Textures in Photoshop: Hands


    7. Illustrating a Fantasy Pinup in Photoshop


    8. Drawing Character Model Sheets in Photoshop


    9. Creating and Animating a Matte Painting in Photoshop and After Effects


    10. Integrating Photographs into Paintings in Photoshop


    11. Integrating 3D Renders into 2D Art in Photoshop


    12. Creative Perspective Techniques for Artists in Photoshop


    13. 2D Racing Game Series in Unity: Volume 2


    14. Quick and Effective Character Illustration in Photoshop


    15. Taking Your Digital Paintings to the Next Level in Photoshop


    16. Compositing an Aerial Scene in Photoshop and 3ds Max


    17. Designing a Boss Battle Environment in Photoshop


    18. Creating Compelling Environment Concepts in Photoshop


    19. Creating a Prehistoric Creature Bust in ZBrush and Photoshop


    20. Creating an Electronics Ad in Photoshop


    21. Drawing and Painting Clouds for Digital Illustration


    22. Creating a Goblin Concept in Photoshop


    23. Creating a Sci-Fi Robot Warrior in ZBrush


    24. Creative Environment Thumbnail Techniques in Photoshop


    25. Creating Fantasy Character Concepts in Photoshop


    26. Capturing the Human Form Through Figure Drawing


    27. Coloring a Beauty Sketch in Photoshop


    28. Playing With Fire Through Photo Manipulation


    29. Spaceship Concept Design Pipeline in Photoshop


    30. Submerging a Scene Through Photo Manipulation


    31. Enhancing Your Concepts with Textures in Photoshop


    32. Beginner's Guide to Concept Sketching


    33. Designing Transforming Robot Concepts in Photoshop


    34. Envisioning Your Fantasy Characters Through Photo Manipulation


    35. Kit Bashing a Mech Soldier Concept in Photoshop


    36. Color Theory for Today's Creative Professionals


    37. Creating Atmospheric Depth for Illustrations in Photoshop


    38. Painting a Fantasy Environment in Photoshop


    39. Creating an Abandoned City Scene in Photoshop


    40. Drawing Rock Formations in Photoshop


    41. Environment Concepts for Characters in Photoshop


    42. Creating Foliage Brushes for Digital Illustration


    43. Methods for Painting Realistic Skin Tones


    44. Painting Female Hairstyles in Photoshop


    45. Painting Over a 3D Model for Vehicle Design in Photoshop


    46. Grayscale Shading and Non-Destructive Coloring Techniques for Photoshop Artists


    47. Zombie Concept Illustration in Photoshop


    48. Character Concepting Workflows for Games in Photoshop


    49. Transforming Robot Production Pipeline Volume 1: Concept and Design


    50. Unity Mobile Game Development: Concept and Design


    51. Using Texture to Enhance Digital Paintings in Photoshop


    52. Beginner's Guide to Digital Painting in Photoshop


    53. Light and Color Study: Multiple Colored Light Sources


    54. Light and Color Study: Night Scene


    55. Illustrative and Realistic Rendering Processes in Photoshop


    56. Capturing the Essence of a Character in Photoshop


    57. Getting Started with Digital Painting in Photoshop


    58. Fundamentals of Color Theory


    59. Contrasting Elements for Portraiture






















    Edit image:hướng dẫn rất chi tiết, ko thể thiếu dành cho người thiết kế


    1. Creating a Photorealistic Female Character in ZBrush and 3ds Max


    2. Creating a Vintage Textured Game Asset in Photoshop and Maya


    3. Creating a Hard Surface Sci-Fi Ninja in ZBrush


    4. Creating Ancient Temple Concept Art in Photoshop


    5. Creating an Armored Knight Concept in Photoshop


    6. Creating an Optimized Architectural Visualization in 3ds Max and V-Ray


    7. High-Resolution Game Character Creation Pipeline in ZBrush and Maya


    8. Creating and Animating a Matte Painting in Photoshop and After Effects


    9. Creating HDRI Environments for 3D Lighting in Photoshop and Maya


    10. Post-Producing Your Architectural Visualizations in Photoshop and V-Ray


    11. Compositing Decay into Architectural Footage in After Effects


    12. Integrating 3D Renders into 2D Art in Photoshop


    13. 2D Racing Game Series in Unity: Volume 2


    14. Enhancing Automotive Design Concepts in 3ds Max and Photoshop


    15. Full Body Photo Manipulation and Retouching in Photoshop


    16. Real-Time Environment Materials and Textures in UDK


    17. Creating Panoramic Matte Painting Projections in Photoshop and Maya


    18. Compositing an Aerial Scene in Photoshop and 3ds Max


    19. Creating Compelling Environment Concepts in Photoshop


    20. Automotive Rendering and Compositing in Photoshop and KeyShot


    21. Overcoming Tracking and Graphics Integration Issues in After Effects


    22. Making 3D Character Previsualizations in ZBrush


    23. Creating a Medical Illustration in CINEMA 4D


    24. Camera Raw Digital Darkroom Techniques in Photoshop


    25. Blurring the Line Between 2D and 3D in Photoshop


    26. Bringing Photographs to Life with 3D Layering in After Effects


    27. Creative Environment Thumbnail Techniques in Photoshop


    28. Building Stunning Style Frames in After Effects


    29. Submerging a Scene Through Photo Manipulation


    30. Enhancing Your Concepts with Textures in Photoshop


    31. Designing Transforming Robot Concepts in Photoshop


    32. Sculpting Anatomy for Females in ZBrush


    33. Envisioning Your Fantasy Characters Through Photo Manipulation


    34. Kit Bashing a Mech Soldier Concept in Photoshop


    35. Creating Realistic Terrains Using EcoSystems in Vue


    36. Facial Retouching and Manipulation in Photoshop


    37. Lighting and Shading in V-Ray for Maya


    38. Creating an Abandoned City Scene in Photoshop


    39. Sculpting Alien Concepts in ZBrush


    40. Creating a Sci-Fi Hero in Maya and Silo


    41. Sculpting Character Props in ZBrush


    42. Painting Over a 3D Model for Vehicle Design in Photoshop


    43. Creating Seamless Textures for Games


    44. Creating Photo Manipulations for Advertising with Photoshop


    45. Using HDR Images for 3D Lighting in Maya


    46. Processing Multiple Images Using Actions in Photoshop


    47. HDRI Image Creation in Photoshop and Maya


    48. Photoshop Filters Reference Library: Blur & Sharpen


    49. Finishing a 3D Image in Photoshop


    50. Beginner's Guide to Image Editing in Photoshop


    51. Using Photoshop to Alter the Lighting of an Image


    52. Creating a Stylized Pin Up Cover Design in Photoshop


    53. Restoring Old Photographs in Photoshop


    54. Image Editing Tips and Tricks in Photoshop


    55. HDRI Workflow with XSI and Photoshop


    56. HDRI Workflow with Maya and Photoshop


























    Pipeline:nếu bạn nào yêu thích 3d thì pipeline là sự kết hợp giữa 2D và 3D, tạo nên chất liệu,... là bước quan trọng cuối cùng để tạo ra diện mạo kết cục của các mô hình và hoạt hình


    1. Texturing Low Polygon Weapons in Photoshop


    2. Creating a Hard Surface Sci-Fi Ninja in ZBrush


    3. Modeling and Rigging a Hydraulic Crane in 3ds Max


    4. High-Resolution Game Character Creation Pipeline in ZBrush and Maya


    5. Understanding Basic Matchmoving Techniques in PFTrack and MatchMover


    6. Designing Zombie Minions in Photoshop


    7. Painting Realistic 3D Skin Textures in Photoshop: Hands


    8. Creating a Transformable Flying Car in Maya and Silo


    9. Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK


    10. Enhancing Automotive Design Concepts in 3ds Max and Photoshop


    11. Creating a Game-Ready Sci-Fi Environment in Maya


    12. Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop


    13. Automotive Rendering and Compositing in Photoshop and KeyShot


    14. Painting Workflows for 3D Assets in Photoshop CS6


    15. Game Prop Workflows in Maya and Marmoset Toolbag


    16. Asset Workflows for Modular Level Design


    17. Building Social Media Apps in Flash


    18. Aging Wood and Metal Textures in Photoshop


    19. Baking Light Maps for Game Environments in Maya and mental ray


    20. Automotive Texturing in MARI


    21. Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush


    22. Rapid Concept Art Techniques in Photoshop and ZBrush


    23. Creating Seamless Textures for Games


    24. Alternative Uses for Hair Dynamics in CINEMA 4D


    25. Sculpting a Creature Bust in ZBrush


    26. Modeling Exterior Scenes in Maya


    27. Understanding Facial Anatomy in ZBrush


    28. Rigging and Animating 2D Characters in After Effects


    29. Creating a Fantasy Dragon in ZBrush


    30. Sculpting Models for Illustration in ZBrush


    31. Aircraft Modeling and Texturing Techniques in Maya and Silo


    32. Narrative Scene Creation in ZBrush


    33. Texturing a Realistic Human in Maya and ZBrush


    34. Automotive Texturing and Rendering in Maya and Maxwell Render


    35. Game Character Creation in 3ds Max and ZBrush


    36. Modeling Creature Concepts in ZBrush


    37. Creating Caricatures in ZBrush


    38. Procedural Texturing in Maya and V-Ray


    39. Texturing Low Polygon Game Characters in Photoshop


    40. Building Attractive Banner Ads in Flash and Photoshop


    41. Creating an Assault Rifle in Maya


    42. Transformation Motion Graphics in Maya and After Effects


    43. Creating Exterior Visualizations in 3ds Max


    44. Creating a Low Poly Game Character in Maya and Silo


    45. Creating Interior Visualizations in 3ds Max


    46. Creating a Gargoyle in 3ds Max and ZBrush


    47. Rendering a Cowgirl Character in Maya and Photoshop


    48. Toon Image Creation in Maya and ZBrush


    49. Creating a Matte Painting in 3ds Max and Vue xStream


    50. Unity Mobile Game Development: Character and Weapon Modeling


    51. Using HDR Images for 3D Lighting in Maya


    52. Unity Mobile Game Development: Set Dressing


    53. Unity Mobile Game Development: User Interface Design


    54. Unity Mobile Game Development: UV Layout and Texturing


    55. Character Creation Pipeline in Maya and ZBrush


    56. Creating a Stylized House in 3ds Max and Photoshop


    57. Finishing a Car Animation Render in Maya and Composite


    58. 3D for Illustration in Maya and Photoshop


    59. HDRI Image Creation in Photoshop and Maya


    60. Advanced Character Modeling in ZBrush and Photoshop


    61. Architectural Visualization in CINEMA 4D and V-Ray


    62. Creating Interface Effects in 3ds Max and After Effects


    63. Sharing Artwork Between Illustrator and Photoshop


    64. Artistic Character Modeling in 3ds Max


    65. Still Life Texturing in Mudbox


    66. Utilizing the 3D Features of Photoshop


    67. Creating High Resolution Characters in ZBrush


    68. Creating Low Resolution Environments in Maya and Photoshop


    69. Designing Album Artwork in Photoshop


    70. Creating Realistic Eyes in Photoshop and Maya


    71. Creating Realistic Eyes in Photoshop and Softimage


    72. Architectural Previsualization in Maya


    73. Creating Realistic Eyes in Photoshop and 3ds Max


    74. 3D Texturing Overview in Photoshop


    75. Texturing Game Props in 3ds Max and Photoshop


    76. Modeling Game Props in 3ds Max


    77. Rendering a Realistic Island in Softimage and Photoshop


    78. Stereoscopic 3D in After Effects


    79. Stereoscopic 3D in Maya


    80. Texture Painting with Maya and Photoshop


    81. Creating Concept Vehicles in Maya


    82. HDRI Workflow with XSI and Photoshop


    83. Texturing Next-Gen Characters in ZBrush


    84. HDRI Workflow with Maya and Photoshop


    85. Creating Stylized Females in Maya


    86. Creating Digital Humans 3: UV and Texture Mapping


    87. Urban Environment Creation in Maya


    88. Next-Generation Game Techniques in XSI





    PHOTOSHOP TOPSECRETBộ video hướng dẫn căn bản cho những ai bắt đầu học và muốn nâng cao trình độ xử lý hình ảnh bằng Photoshop. Huớng dẫn tạo những Poster, banner, Layout… độc đáo.




    Illustrator:


    Getting started:hướng dẫn làm quen với phần mềm, màu sắc,...rất chi tiết và dễ hiểu..


    1. Your First Day with Illustrator CC


    2. Converting Pixels to Vectors in Illustrator


    3. Keys to Amazing Graphic Design Layouts


    4. Color Theory for Today's Creative Professionals


    5. Beginner's Guide to Vector Drawing in Illustrator


    6. A Designer's Guide to Printing with Illustrator


    7. Beginner's Guide to Illustrator


    8. Beginner's Guide to Typography


    9. Creating Advanced Shapes in Illustrator


    10. Understanding Perspective Drawing in Illustrator


    11. 10 Things Every Designer Should Know About Illustrator


    12. Introduction to Illustrator CS5


    13. Understanding Illustrator's Advanced Color Features


    14. Creating 3D Maps Using Isometric Projection in Illustrator


    15. Building a Logo in Illustrator: The Grind Coffee Shop


    16. Adobe Illustrator for Photoshop Users


    17. Building a Logo in Illustrator: Papa's Surf Shop


    18. Tips and Tricks in Illustrator


    19. Building a Logo in Illustrator: Mo! TV


    20. Elements of Graphic Design


    21. Fundamentals of Typography




    illustration:nếu bạn thích vẽ những nhân vật ngộ nghĩnh, những hình vector cực chất thì bạn nên tập trung hoc thật kĩ, bạn sẽ có được kĩ năng tốt ứng dụng trong thiết kế, kết hợp giữa hội họa truyền thống và kỹ thuật vẽ máy tính cho những bạn muốn thể hiện tác phẩm của mình một cách dễ dàng hơn.


    1. Creating Film Noir Styled Artwork in Illustrator


    2. Creation and Integration of a Display Font in Illustrator


    3. Designing Thought-provoking Infographics in Illustrator


    4. Storytelling with Type in After Effects


    5. Creating Narrative Illustrations in Illustrator


    6. Creating Custom Patterns in Illustrator


    7. Inking Comic Art in Illustrator


    8. Painting Skateboard Graphics in Illustrator


    9. Creating Photo Inspired Vector Artwork in Illustrator


    10. Understanding Perspective Drawing in Illustrator


    11. Understanding Gradient Meshes in Illustrator


    12. Recreating a Character Sketch in Illustrator


    13. Creating Ornate Logo Type in Illustrator


    14. Integrating a Character with a Logo in Illustrator


    Graphic Design:dành cho các bạn đam mê quảng cáo, thiết kế 2D


    1. Creation and Integration of a Display Font in Illustrator


    2. Creating Stationery Packages for Clients in Illustrator


    3. Designing Futuristic Menus in Illustrator


    4. Understanding the Relationship Between Logo, Identity, and Brand


    5. Improving Typographic Proficiency for Graphic Design


    6. Building Stunning Style Frames in After Effects


    7. Storytelling with Type in After Effects


    8. Keys to Amazing Graphic Design Layouts


    9. Visual Communication and Graphic Design Essentials


    10. Color Theory for Today's Creative Professionals


    11. Logo Workshop: The Angry Taco


    12. Creating Custom Patterns in Illustrator


    13. A Designer's Guide to Printing with Illustrator


    14. Creating Product Packaging in Illustrator


    15. Beginner's Guide to Typography


    16. Professional Series: Designing Logos for Clients


    17. Building a Logo for a Law Firm in Illustrator


    18. Designing a Two Color T-Shirt in Illustrator


    19. Preparing Spot Color Illustrator Files for Contest Submission


    20. 10 Things Every Designer Should Know About Illustrator


    21. Introduction to Illustrator CS5


    22. Creating Graphs in Illustrator


    23. Understanding Gradient Meshes in Illustrator


    24. Understanding Illustrator's Advanced Color Features


    25. Creating 3D Maps Using Isometric Projection in Illustrator


    26. Building a Logo in Illustrator: The Grind Coffee Shop


    27. Building a Logo in Illustrator: Papa's Surf Shop


    28. Recreating a Character Sketch in Illustrator


    29. Creating Ornate Logo Type in Illustrator


    30. Integrating a Character with a Logo in Illustrator


    31. Building a Logo in Illustrator: Mo! TV


    32. Elements of Graphic Design


    33. Fundamentals of Typography


    Pipeline:tượng tự như Photoshop, Illustrator cũng đóng gọp một phần ko nhỏ


    1. Animating an Infographic in After Effects


    2. Designing Futuristic Menus in Illustrator


    3. Animating a Vector City with a 3D Camera in After Effects


    4. Building Social Media Apps in Flash


    5. Automotive Texturing in MARI


    6. Unity Mobile Game Development: User Interface Design


    7. Creating Interface Effects in 3ds Max and After Effects


    8. Sharing Artwork Between Illustrator and Photoshop





    Stock Images CD’s





    Bộ sưu tập hơn 5000 sound fx, intro… (tiếng bước chân, va đập, động cơ, chim hót, li bể,…rất nhiều âm thanh sinh động, hay, và mới lạ…..tất cả các âm thanh trên đời này….giúp các bạn dễ dàng hơn khi không phải tìm kiếm mà đã được tổng hợp sẳn trong bộ sưu tập của mình.




    Nếu bạn là một người thích sáng tạo mọi thứ, ý tưởng dường như luôn chập chờn đâu đó trong đầu bạn. Bạn có cảm nhận mạnh mẽ về hình khối, màu sắc, bạn thích những đoạn quảng cáo diễn hoạt. Hay đơn giản bạn là một người thích thú với sự vẽ vời hay đi đây đó và thích trãi nghiệm. Bạn bị cuốn hút bởi những mô hình 3D, những công nghệ hình ảnh máy tính tạo dựng nên những thước phim vĩ đại. Bạn thích những điều fantasy huyền ảo không có trong đời thực. Hoặc bạn thường hay phiêu lưu chiến đấu với quái vật khi hóa thân vào một nhân vật anh hùng trong tựa game kinh điển nào đó. . . . và bạn là một trong những tuýp người có những sở thích như trên dù ít hay nhiều thì tôi nghĩ bạn sinh ra để làm thiết kế đồ họa – hay còn gọi là Multimedia.


    Thế tại sao tôi lại biết điều này, thật đơn giản vì tôi chĩ đang nói lên một vài những sở thích giống như bạn mà thôi.


    Vậy thì Thiết Kế Đồ Họa – Multimedia, còn có tên gọi khác là Truyền Thông Đa Phương Tiện là gì? Thiết Kế Đồ Họa - (TKĐH) có nghĩa rất rộng, nhưng nói chung là làm Design. Một vài ví dụ đơn giản bạn có thể thấy như là: Thiết kế logo, Nhận dạng thương hiệu, làm quảng cáo, làm tờ rơi, chỉnh sửa ảnh, làm hoạt hình 3D, làm kỹ xảo điện ảnh, vẽ digital painting . . . v v . . rất rất nhiều. Nói chung là như vậy, nhưng phân loại riêng ra lại có nhiều tên gọi khác nhau và nghiệp vụ cũng như kỹ thuật chuyên môn là khác nhau một trời một vực.


    Nói sơ sơ như vậy cho dễ hiểu nhé. Và nếu như bạn đã quyết định theo ngành nghề này trong suốt phần lớn thời gian cuộc đời mình thì hãy định hướng cũng như tìm hiểu kĩ về mảng – bộ phận mà mình muốn cống hiến, thể hiện.


    Sau đây tôi xin giới thiệu với các bạn bộ sản phẩm sẽ giúp cũng cố kỹ thuật, giúp mọi việc đơn giản hơn rất nhiều cho các bạn trong ngành cũng như ngoài ngành.


    Các sản phẩn là các tutorial của hãng Digital-Tutor nổi tiếng, Videocopilot, Videohide. Các video hưỡng dẫn cụ thể từ cơ bản đến nâng cao. Dạy sử dụng thành thạo các phần mêm như: Photoshop, Illustrator, After Effects, 3ds Max, Maya . . . và các kĩ năng khác như vẽ tay, khái niệm các ý tưởng, Concepts . . . hơn nữa là về các kỹ xảo điện ảnh, phim hoạt hình 3D. Các nguồn tài nguyên, Resources phong phú đa dạng, từ stock, sản phẩm 3D, các plugin hỗ trợ nhanh chóng cho đến PSD layer . . . Cả thế giới sống động phía trước đang chờ bạn khám phá!


    Nếu bạn nào yêu thích và có nhu cầu mua những bộ sản phẩm dưới đây thì liên hệ mình nhé


    Có ship nội thành HCM nhé. Hoặc đến tận nơi nhé các bạn ^^!


    Địa chỉ: số 7 Hoàng Xuân Nhị phường Phú Trung quận Tân Phú, HCM


    Phone: 01635780937


    Yahoo: comeback_olizia@yahoo.com


    Email: comeback.olizia@gmail.com



















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    [​IMG]
    mediafire.com/view/b5dtuc828yc9ua8/CG_NGUYEN_ANH_TUAN_TUTUORIALS.docx
    các bạn vào đây download về để xem toàn bộ nhé, sr do mình chưa đủ pài
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    các bạn vào Facebook để biết thêm chi tiết nhé facebook.com/nguyen.hao.332
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